Publication statistics

Pub. period:1987-2008
Pub. count:4
Number of co-authors:7



Co-authors

Number of publications with 3 favourite co-authors:

Andreas Holzinger:2
Simon Ball:1
Patrick Lauke:1

 

 

Productive colleagues

Stephen Brown's 3 most productive colleagues in number of publications:

Andreas Holzinger:50
Helen Petrie:38
David Sloan:11
 
 
 
May 18

It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them.

-- Steve Jobs, 1998

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!

 
 

Stephen Brown

Add description
Add publication

Publications by Stephen Brown (bibliography)

 what's this?
2008
 
Edit | Del

Brown, Stephen and Holzinger, Andreas (2008): Low Cost Prototyping: Part 1, or How to Produce Better Ideas Faster by Getting User Reactions Early and Often. In: Proceedings of the HCI08 Conference on People and Computers XXII 2008. pp. 213-214.

Although approaches to User Centered Software Development have existed for almost 20 years a rift still exists between theory and practice. In practice, many software projects are designed at the code level. Almost automatically, the end user -- the human being -- vanishes from the viewpoint of the software developers. Good Usability Engineering combines complex back-end functionalities with a well operated, attractive, effective and efficient user interface, with full regard to efficiency. The first half of this two-part tutorial provides practical guidance on how to resolve web design issues quickly using paper prototypes. You will be introduced to the STAR model (Stage, Types, Aims, Resources) for determining an appropriate prototyping/test strategy and then guided through a series of team based activities to produce a paper based micro Website design. In the second part these designs are tested to provide insights into the thinking and behaviour of end users.

© All rights reserved Brown and Holzinger and/or their publisher

 
Edit | Del

Holzinger, Andreas and Brown, Stephen (2008): Low Cost Prototyping: Part 2, or How to Apply the Thinking-Aloud Method Efficiently. In: Proceedings of the HCI08 Conference on People and Computers XXII 2008. pp. 217-218.

Customer satisfaction with regard to user interfaces becomes increasingly more important and is, eventually, decisive for the selection of systems within a competitive market. End-users demand benefits and a clear increase in value. They expect efficient and optimum support in their work with their interfaces. One possible method to achieve this is User-Centered Design, which means to incorporate end-users in the interface development from scratch. Essential is the knowledge about the end-user, which in return, will lead to better insights into their thinking and behavior, consequently resulting in better user interfaces. The challenge is to combine complex back-end functionalities with a well operated, attractive, effective and efficient user interface. Thinking Aloud (THA) is one of the most valuable usability engineering methods to address this challenge. In combination with the use of paper mock-ups and appropriate tasks software engineers are able to gain insight into the thinking and behaviour of their end users. Videos taken during the THA sessions can be analyzed and the insights integrated into redesign. THA was first used by psychologists during research in problem solving.

© All rights reserved Holzinger and Brown and/or their publisher

2007
 
Edit | Del

Kelly, Brian, Sloan, David, Brown, Stephen, Seale, Jane, Petrie, Helen, Lauke, Patrick and Ball, Simon (2007): Accessibility 2.0: people, policies and processes. In: Proceedings of the 2007 International Cross-Disciplinary Conference on Web Accessibility (W4A) 2007. pp. 138-147.

The work of the Web Accessibility Initiative (WAI) is described in a set of technical guidelines designed to maximise accessibility to digital resources. Further activities continue to focus on technical developments, with current discussions exploring the potential merits of use of Semantic Web and Web 2.0 approaches. In this paper we argue that the focus on technologies can be counter-productive. Rather than seeking to enhance accessibility through technical innovations, the authors argue that the priority should be for a user-focussed approach, which embeds best practices through the development of achievable policies and processes and which includes all stakeholders in the process of maximising accessibility. The paper reviews previous work in this area and summarises criticisms of WAI's approach. The paper further develops a tangram model which describes a pluralistic, as opposed to a universal, approach to Web accessibility, which encourages creativity and diversity in developing accessible services. Such diversity will need to reflect the context of usage, including the aims of a service (informational, educational, cultural, etc.), the users' and the services providers' environment. The paper describes a stakeholder approach to embedding best practices, which recognises that organisations will encounter difficulties in developing sustainable approaches by addressing only the needs of the end user and the Web developer. The paper describes work which has informed the ideas in this paper and plan for further work, including an approach to advocacy and education which coins the "Accessibility 2.0" term to describe a renewed approach to accessibility, which builds on previous work but prioritises the importance of the user. The paper concludes by describing the implications of the ideas described in this paper for WAI and for accessibility practitioner stakeholders.

© All rights reserved Kelly et al. and/or ACM Press

1987
 
Edit | Del

Brown, Stephen (1987): Computer-Aided Learning Support for Environmental Design Students. In: Proceedings of the Human Factors Society 31st Annual Meeting 1987. pp. 889-893.

Intelligent CAD systems could be a useful vehicle for disseminating Human Factors principles among non Human Factors designers. Limitations of current CAD systems are discussed and an experimental system is described. It is suggested that future CAD systems should be less than expert, should be responsive to different learning styles and should employ a variety of electronic media at the user interface.

© All rights reserved Brown and/or Human Factors Society

 
Add publication
Show this list on your homepage
 
 

Join the technology elite and advance:

 
1.

Your career

 
2.

Your network

 
 3.

Your skills

 
 
 
 
 
 

Changes to this page (author)

21 Feb 2010: Modified
12 Jul 2009: Added
12 Jul 2009: Added
25 Jul 2007: Added
25 Jun 2007: Added

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/stephen_brown.html

Publication statistics

Pub. period:1987-2008
Pub. count:4
Number of co-authors:7



Co-authors

Number of publications with 3 favourite co-authors:

Andreas Holzinger:2
Simon Ball:1
Patrick Lauke:1

 

 

Productive colleagues

Stephen Brown's 3 most productive colleagues in number of publications:

Andreas Holzinger:50
Helen Petrie:38
David Sloan:11
 
 
 
May 18

It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them.

-- Steve Jobs, 1998

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!