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Simon Winder

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Publications by Simon Winder (bibliography)

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Fogarty, James, Tan, Desney S., Kapoor, Ashish and Winder, Simon (2008): CueFlik: interactive concept learning in image search. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008. pp. 29-38. Available online

Web image search is difficult in part because a handful of keywords are generally insufficient for characterizing the visual properties of an image. Popular engines have begun to provide tags based on simple characteristics of images (such as tags for black and white images or images that contain a face), but such approaches are limited by the fact that it is unclear what tags end users want to be able to use in examining Web image search results. This paper presents CueFlik, a Web image search application that allows end users to quickly create their own rules for re ranking images based on their visual characteristics. End users can then re rank any future Web image search results according to their rule. In an experiment we present in this paper, end users quickly create effective rules for such concepts as "product photos", "portraits of people", and "clipart". When asked to conceive of and create their own rules, participants create such rules as "sports action shot" with images from queries for "basketball" and "football". CueFlik represents both a promising new approach to Web image search and an important study in end user interactive machine learning.

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Changes to this page (author)

24 Feb 2010: Enabled abstracts to be shown on Simon Winder's author page.
12 May 2008: Author was added to the bibliography

Publication statistics

Publication period:2008-2008
Publication count:1
Number of co-authors:3



Productive colleagues

Simon Winder's 3 most productive colleagues in number of publications:

Desney S. Tan:31
James Fogarty:28
Ashish Kapoor:6


Collaboration count

Number of publications with 3 favourite co-authors:

Ashish Kapoor:1
Desney S. Tan:1
James Fogarty:1

 

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Mar 20

Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.

-- Floyd, 1992, p. 24

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