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Simon Voelker

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Publications by Simon Voelker (bibliography)

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2011
 
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Voelker, Simon, Weiss, Malte, Wacharamanotham, Chat and Borchers, Jan (2011): Dynamic portals: a lightweight metaphor for fast object transfer on interactive surfaces. In: Proceedings of the 2011 ACM International Conference on Interactive Tabletops and Surfaces 2011. pp. 158-161.

We introduce Dynamic Portals, a lightweight interaction technique to transfer virtual objects across tabletops. They maintain the spatial coherence of objects and inherently align them to the recipients' workspace. Furthermore, they allow the exchange of digital documents among multiple users. A remote view enables users to align their objects at the target location. This paper explores the interaction technique and shows how our concept can also be applied as zoomable viewport and shared workspace.

© All rights reserved Voelker et al. and/or ACM Press

 
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Weiss, Malte, Wacharamanotham, Chat, Voelker, Simon and Borchers, Jan (2011): FingerFlux: near-surface haptic feedback on tabletops. In: Proceedings of the 2011 ACM Symposium on User Interface Software and Technology 2011. pp. 615-620.

We introduce FingerFlux, an output technique to generate near-surface haptic feedback on interactive tabletops. Our system combines electromagnetic actuation with permanent magnets attached to the user's hand. FingerFlux lets users feel the interface before touching, and can create both attracting and repelling forces. This enables applications such as reducing drifting, adding physical constraints to virtual controls, and guiding the user without visual output. We show that users can feel vibration patterns up to 35 mm above our table, and that FingerFlux can significantly reduce drifting when operating on-screen buttons without looking.

© All rights reserved Weiss et al. and/or ACM Press

 
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Changes to this page (author)

05 Apr 2012: Added
04 Apr 2012: Added

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URL: http://www.interaction-design.org/references/authors/simon_voelker.html
May 23

Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.

-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!