Computer analyst to programmer: "You start coding. I'll go find out what they want."
-- Popular computer one-liner
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Gopher, Daniel, Weil, Maya, Bareket, Tal and Caspi, Sigal (1988): Fidelity of Task Structure as a Guiding Principle in the Development of Skill Trainers Based Upon Complex Computer Games. In: Proceedings of the Human Factors Society 32nd Annual Meeting 1988. pp. 1266-1270.
© All rights reserved Gopher et al. and/or Human Factors Society
Computer analyst to programmer: "You start coding. I'll go find out what they want."
-- Popular computer one-liner
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !