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Sigal Caspi

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Publications by Sigal Caspi (bibliography)

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1988
 
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Gopher, Daniel, Weil, Maya, Bareket, Tal and Caspi, Sigal (1988): Fidelity of Task Structure as a Guiding Principle in the Development of Skill Trainers Based Upon Complex Computer Games. In: Proceedings of the Human Factors Society 32nd Annual Meeting 1988. pp. 1266-1270.

Fidelity of task structure is proposed to replace physical fidelity, as a cost effective guiding principle in the development of trainers for complex tasks. The paper describes a research project in which a complex computer game was designed to mimic the requirements of flight skill. It was then employed as part trainer within an actual flight training program. The game was mainly directed to teach subjects strategies of attention control and efficient allocation of processing resources. It was found to improve trainees performance in flight. The paper discusses the theoretical roots of the proposed approach and some results of its application in an actual training environment.

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13 Feb 2010: Modified
25 Jun 2007: Added

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May 21

Computer analyst to programmer: "You start coding. I'll go find out what they want."

-- Popular computer one-liner

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

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