Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Hill, Greg W., Gunn, William A., Martin, Shirley L. and Schwartz, David R. (1991): Perceived Difficulty and User Control in Mouse Usage. In: Proceedings of the Human Factors Society 35th Annual Meeting 1991. pp. 295-299.
© All rights reserved Hill et al. and/or Human Factors Society
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !