... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
Honda, Shinkuro, Tomioka, Hironari, Kimura, Takaaki, Ohsawa, Takaharu, Okada, Ken-ichi and Matsushita, Yutaka (1997): A Virtual Office Environment Based on a Shared Room Realizing Awareness Space and Transmitting Awareness Information. In: Robertson, George G. and Schmandt, Chris (eds.) Proceedings of the 10th annual ACM symposium on User interface software and technology October 14 - 17, 1997, Banff, Alberta, Canada. pp. 199-207.
Honda, Shinkuro, Tomioka, Hironari, Kimura, Takaaki, Oosawa, Takaharu, Okada, Ken-ichi and Matsushita, Yutaka (1997): Valentine: An Environment for Home Office Worker Providing Informal Communication and Personal Space. In: Payne, Stephen C. and Prinz, Wolfgang (eds.) Proceedings of the International ACM SIGGROUP Conference on Supporting Group Work 1997 November 11-19, 1997, Phoenix, Arizona, USA. pp. 368-375.
Honda, Shinkuro, Kimura, Takaaki, Tomioka, Hironari, Oosawa, Takaharu, Okada, Ken-ichi and Matsushita, Yutaka (1997): A Virtual Office Environment for Supporting Informal Communications and Securing Personal Space. In: Smith, Michael J., Salvendy, Gavriel and Koubek, Richard J. (eds.) HCI International 1997 - Proceedings of the Seventh International Conference on Human-Computer Interaction - Volume 2 August 24-29, 1997, San Francisco, California, USA. pp. 909-912.
... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam