Shahram Izadi

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Publications by Shahram Izadi (bibliography)

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» 2009 «

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Taylor, Stuart, Izadi, Shahram, Kirk, David, Harper, Richard and Garcia-Mendoza, Armando (2009): Turning the tables: an interactive surface for vjing. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems 2009. pp. 1251-1254. Available online

In this paper we describe VPlay, a multi-touch tabletop application that allows users to mix and manipulate multiple video streams in real-time. Our aim is to explore how such an interactive surface can support and augment practices around VJing -- a form of video performance art that is becoming increasingly popular in nightclubs and other music events. We conclude with observations from a field deployment, which highlight some initial thoughts and reflections on our design rationale.

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Villar, Nicolas, Izadi, Shahram, Fraser, Mike and Benford, Steve (eds.) TEI 2009 - Proceedings of the 3rd International Conference on Tangible and Embedded Interaction February 16-18, 2009, Cambridge, UK.

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Villar, Nicolas, Izadi, Shahram, Fraser, Mike and Benford, Steve (eds.) Proceedings of Tangible and Embedded Interaction TEI 2009 February 16-18, 2009, Cambridge, UK.

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Villar, Nicolas, Izadi, Shahram, Fraser, Mike and Benford, Steve (eds.) TEI 2009 - Proceedings of the 3rd International Conference on Tangible and Embedded Interaction February 16-18, 2009, Cambridge, UK.

» 2008 «

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Hilliges, Otmar, Kim, David and Izadi, Shahram (2008): Creating malleable interactive surfaces using liquid displacement sensing. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 157-160. Available online

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Izadi, Shahram, Butler, Alex, Hodges, Steve, West, Darren, Hall, Malcolm, Buxton, Bill and Molloy, Mike (2008): Experiences with building a thin form-factor touch and tangible tabletop. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 181-184. Available online

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Rui, José, Otero, Nuno, Izadi, Shahram and Harper, Richard H. R. (2008): Instant Places: Using Bluetooth for Situated Interaction in Public Displays. In IEEE Pervasive Computing, 7 (4) pp. 52-57

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Butler, Alex, Izadi, Shahram and Hodges, Steve (2008): SideSight: multi-"touch" interaction around small devices. In: Cousins, Steve B. and Beaudouin-Lafon, Michel (eds.) Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology October 19-22, 2008, Monterey, CA, USA. pp. 201-204. Available online

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Wilson, Andrew D., Izadi, Shahram, Hilliges, Otmar, Garcia-Mendoza, Armando and Kirk, David (2008): Bringing physics to the surface. In: Cousins, Steve B. and Beaudouin-Lafon, Michel (eds.) Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology October 19-22, 2008, Monterey, CA, USA. pp. 67-76. Available online

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Izadi, Shahram, Hodges, Steve, Taylor, Stuart, Rosenfeld, Dan, Villar, Nicolas, Butler, Alex and Westhues, Jonathan (2008): Going beyond the display: a surface technology with an electronically switchable diffuser. In: Cousins, Steve B. and Beaudouin-Lafon, Michel (eds.) Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology October 19-22, 2008, Monterey, CA, USA. pp. 269-278. Available online

» 2007 «

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Terrenghi, Lucia, Kirk, David, Sellen, Abigail and Izadi, Shahram (2007): Affordances for manipulation of physical versus digital media on interactive surfaces. In: Proceedings of ACM CHI 2007 Conference on Human Factors in Computing Systems 2007. pp. 1157-1166. Available online

This work presents the results of a comparative study in which we investigate the ways manipulation of physical versus digital media are fundamentally different from one another. Participants carried out both a puzzle task and a photo sorting task in two different modes: in a physical 3-dimensional space and on a multi-touch, interactive tabletop in which the digital items resembled their physical counterparts in terms of appearance and behavior. By observing the interaction behaviors of 12 participants, we explore the main differences and discuss what this means for designing interactive surfaces which use aspects of the physical world as a design resource.

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Hodges, Steve, Izadi, Shahram, Butler, Alex, Rrustemi, Alban and Buxton, Bill (2007): ThinSight: versatile multi-touch sensing for thin form-factor displays. In: Proceedings of the ACM Symposium on User Interface Software and Technology October 7-10, 2007, Newport, Rhode Island, USA. pp. 259-268. Available online

ThinSight is a novel optical sensing system, fully integrated into a thin form factor display, capable of detecting multi-ple fingers placed on or near the display surface. We describe this new hardware in detail, and demonstrate how it can be embedded behind a regular LCD, allowing sensing without degradation of display capability. With our approach, fingertips and hands are clearly identifiable through the display. The approach of optical sensing also opens up the exciting possibility for detecting other physical objects and visual markers through the display, and some initial experiments are described. We also discuss other novel capabilities of our system: interaction at a distance using IR pointing devices, and IR-based communication with other electronic devices through the display. A major advantage of ThinSight over existing camera and projector based optical systems is its compact, thin form-factor making such systems even more deployable. We therefore envisage using ThinSight to capture rich sensor data through the display which can be processed using computer vision techniques to enable both multi-touch and tangible interaction.

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Agarwal, Ankur, Izadi, Shahram, Chandraker, Manmohan and Blake, Andrew (2007): High Precision Multi-touch Sensing on Surfaces using Overhead Cameras. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 197-200. Available online

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Izadi, Shahram, Agarwal, Ankur, Criminisi, Antonio, Winn, John M., Blake, Andrew and Fitzgibbon, Andrew W. (2007): C-Slate: A Multi-Touch and Object Recognition System for Remote Collaboration using Horizontal Surfaces. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 3-10. Available online

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Harper, Richard H. R., Regan, Tim, Izadi, Shahram, Mosawi, Kharsim Al, Rouncefield, Mark and Rubens, Simon (2007): Trafficking: design for the viral exchange of TV content on mobile phones. In: Cheok, Adrian David and Chittaro, Luca (eds.) Proceedings of the 9th Conference on Human-Computer Interaction with Mobile Devices and Services - Mobile HCI 2007 September 9-12, 2007, Singapore. pp. 249-256. Available online

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Brown, Barry A. T., Taylor, Alex S., Izadi, Shahram, Sellen, Abigail, Kaye, Joseph and Eardley, Rachel (2007): Locating Family Values: A Field Trial of the Whereabouts Clock. In: Krumm, John, Abowd, Gregory D., Seneviratne, Aruna and Strang, Thomas (eds.) UbiComp 2007 Ubiquitous Computing - 9th International Conference September 16-19, 2007, Innsbruck, Austria. pp. 354-371. Available online

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Taylor, Alex S., Harper, Richard H. R., Swan, Laurel, Izadi, Shahram, Sellen, Abigail and Perry, Mark (2007): Homes that make us smart. In Personal and Ubiquitous Computing, 11 (5) pp. 383-393

» 2006 «

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Sellen, Abigail, Harper, Richard, Eardley, Rachel, Izadi, Shahram, Regan, Tim, Taylor, Alex S. and Wood, Kenneth R. (2006): HomeNote: supporting situated messaging in the home. In: Proceedings of ACM CSCW06 Conference on Computer-Supported Cooperative Work 2006. pp. 383-392. Available online

In this paper we describe a field trial designed to investigate the potential of remote, situated messaging within the home. Five households used our "HomeNote" device for approximately a month. The results show a diversity of types of communication which highlight the role of messaging both to a household and to a place. It also shows the ways in which these kinds of messages enable subtle ways of requesting action, expressing affection, and marking identity in a household -- communication types which have received little attention in the research literature. These in turn point to new concepts for technology which we describe.

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Hodges, Steve, Williams, Lyndsay, Berry, Emma, Izadi, Shahram, Srinivasan, James, Butler, Alex, Smyth, Gavin, Kapur, Narinder and Wood, Kenneth R. (2006): SenseCam: A Retrospective Memory Aid. In: Dourish, Paul and Friday, Adrian (eds.) UbiComp 2006 Ubiquitous Computing - 8th International Conference September 17-21, 2006, Orange County, CA, USA. pp. 177-193. Available online

» 2005 «

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Izadi, Shahram, Fitzpatrick, Geraldine, Rodden, Tom, Brignull, Harry, Rogers, Yvonne and Lindley, Sian (2005): The iterative design and study of a large display for shared and sociable spaces. In: Proceedings of the Conference on Designing for User Experiences DUX05 2005. p. 59. Available online

We explore the design opportunities presented by situating large interactive displays outside of the workplace, within shared and sociable spaces such as common areas at universities and conferences, cafes, and hotel foyers. We seek to provide a better understanding of this design space by charting the iterative design of an interactive large display system called Dynamo. Dynamo has been designed to enable the sharing and exchange of a wide variety of digital media. We report on how the interaction metaphors were designed and refined upon in-lab and in-situ studies. We also study how an existing community uses this technology within their own established setting. Qualitative and quantitative analysis shows that the system was used extensively in a variety of ways, including sharing of photos, video clips, and websites, and for facilitating social interaction and collaboration. We conclude with recommendations for designing large display systems for shared and social spaces.

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Duff, Paul, McCarthy, Michael R., Clark, Angus, Muller, Henk L., Randell, Cliff, Izadi, Shahram, Boucher, Andy, Law, Andy, Pennington, Sarah and Swinford, Richard (2005): A New Method for Auto-calibrated Object Tracking. In: Beigl, Michael, Intille, Stephen S., Rekimoto, Jun and Tokuda, Hideyuki (eds.) UbiComp 2005 Ubiquitous Computing - 7th International Conference September 11-14, 2005, Tokyo, Japan. pp. 123-140. Available online

» 2004 «

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Brignull, Harry, Izadi, Shahram, Fitzpatrick, Geraldine, Rogers, Yvonne and Rodden, Tom (2004): The introduction of a shared interactive surface into a communal space. In: Proceedings of ACM CSCW04 Conference on Computer-Supported Cooperative Work 2004. pp. 49-58. Available online

We describe a user study of a large multi-user interactive surface deployed for an initial period within a real world setting. The surface was designed to enable the sharing and exchange of a wide variety of digital media. The setting for the study was the common room of a high school where students come together to mix, socialize, and collaborate throughout the day. We report on how the students use the new technology within their own established communal space. Findings show that the system was used extensively by the students in a variety of ways, including sharing of photos, video clips, and websites, and for facilitating social interaction. We discuss how the interactive shared surface was appropriated by the students and introduced into their everyday lives in ways that both mirrored and extended their existing practices within the communal space.

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» 2003 «

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Izadi, Shahram, Brignull, Harry, Rodden, Tom, Rogers, Yvonne and Underwood, Mia (2003): Dynamo: a public interactive surface supporting the cooperative sharing and exchange of media. In: Proceedings of the 16th annural ACM Symposium on User Interface Software and Technology November, 2-5, 2003, Vancouver, Canada. pp. 159-168. Available online

In this paper we propose a novel way of supporting occasional meetings that take place in unfamiliar public places, which promotes lightweight, visible and fluid collaboration. Our central idea is that the sharing and exchange of information occurs across public surfaces that users can easily access and interact with. To this end, we designed and implemented Dynamo, a communal multi-user interactive surface. The surface supports the cooperative sharing and exchange of a wide range of media that can be brought to the surface by users that are remote from their familiar organizational settings.

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» 2002 «

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Schnadelbach, Holger, Koleva, Boriana, Flintham, Martin, Fraser, Mike, Izadi, Shahram, Chandler, Paul, Foster, Malcolm, Benford, Steve and Rodden, Tom (2002): The augurscope: a mixed reality interface for outdoors. In: Terveen, Loren (ed.) Proceedings of the ACM CHI 2002 Conference on Human Factors in Computing Systems Conference April 20-25, 2002, Minneapolis, Minnesota. pp. 9-16.

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Newman, Mark W., Izadi, Shahram, Edwards, W. Keith, Sedivy, Jana Z. and Smith, Trevor (2002): User interfaces when and where they are needed: an infrastructure for recombinant computing. In: Beaudouin-Lafon, Michel (ed.) Proceedings of the 15th annual ACM symposium on User interface software and technology October 27-30, 2002, Paris, France. pp. 171-180. Available online

Users in ubiquitous computing environments need to be able to make serendipitous use of resources that they did not anticipate and of which they have no prior knowledge. The Speakeasy recombinant computing framework is designed to support such ad hoc use of resources on a network. In addition to other facilities, the framework provides an infrastructure through which device and service user interfaces can be made available to users on multiple platforms. The framework enables UIs to be provided for connections involving multiple entities, allows these UIs to be delivered asynchronously, and allows them to be injected by any party participating in a connection.

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Edwards, W. Keith, Newman, Mark W., Sedivy, Jana Z., Smith, Trevor, Balfanz, Dirk, Smetters, D. K., Wong, H. Chi and Izadi, Shahram (2002): Using speakeasy for ad hoc peer-to-peer collaboration. In: Churchill, Elizabeth F., McCarthy, Joe, Neuwirth, Christine and Rodden, Tom (eds.) Proceedings of the 2002 ACM conference on Computer supported cooperative work November 16 - 20, 2002, New Orleans, Louisiana, USA. pp. 256-265. Available online

Peer-to-peer systems appear promising in terms of their ability to support ad hoc, spontaneous collaboration. However, current peer-to-peer systems suffer from several deficiencies that diminish their ability to support this domain, such as inflexibility in terms of discovery protocols, network usage, and data transports. We have developed the Speakeasy framework, which addresses these issues, and supports these types of applications. We show how Speakeasy addresses the shortcomings of current peer-to-peer systems, and describe a demonstration application, called Casca, that supports ad hoc peer-to-peer collaboration by taking advantages of the mechanisms provided by Speakeasy.

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Newman, Mark W., Sedivy, Jana Z., Neuwirth, Christine, Edwards, W. Keith, Hong, Jason I., Izadi, Shahram, Marcelo, Karen, Smith, Trevor F., Sedivy, Jana and Newman, Mark (2002): Designing for serendipity: supporting end-user configuration of ubiquitous computing environments. In: Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques 2002. pp. 147-156. Available online

The future world of ubiquitous computing is one in which we will be surrounded by an ever-richer set of networked devices and services. In such a world, we cannot expect to have available to us specific applications that allow us to accomplish every conceivable combination of devices that we might wish. Instead, we believe that many of our interactions will be through highly generic tools that allow enduser discovery, configuration, interconnection, and control of the devices around us. This paper presents a design study of such an environment, intended to support serendipitous, opportunistic use of discovered network resources. We present an examination of a generic browser-style application built on top of an infrastructure developed to support arbitrary recombination of devices and services, as well as a number of challenges we believe to be inherent in such settings.

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Izadi, Shahram, Fraser, Mike, Benford, Steve, Flintham, Martin, Greenhalgh, Chris, Rodden, Tom and Schnädelbach, Holger (2002): Citywide: Supporting Interactive Digital Experiences Across Physical Space. In Personal and Ubiquitous Computing, 6 (4) pp. 290-298

» 2001 «

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Benford, Steve, Bowers, John, Chandler, Paul, Ciolfi, Luigina, Flintham, Martin, Fraser, Mike, Greenhalgh, Chris, Hall, Tony, Hellström, Sten-Olof, Izadi, Shahram, Rodden, Tom, Schnädelbach, Holger and Taylor, Ian (2001): Unearthing Virtual History: Using Diverse Interfaces to Reveal Hidden Virtual Worlds. In: Abowd, Gregory D., Brumitt, Barry and Shafer, Steven A. (eds.) Ubicomp 2001 Ubiquitous Computing - Third International Conference September 30 - October 2, 2001, Atlanta, Georgia, USA. pp. 225-231. Available online

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Changes to this page (author)

23 Feb 2010: Enabled abstracts to be shown on Shahram Izadi's author page.
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Publication statistics

Publication period:2001-2009
Publication count:29
Number of co-authors:86



Productive colleagues

Shahram Izadi's 3 most productive colleagues in number of publications:

Steve Benford:107
Tom Rodden:87
Yvonne Rogers:65


Collaboration count

Number of publications with 3 favourite co-authors:

Steve Benford:6
Tom Rodden:6
Mike Fraser:6

 

Other options

Learn more about Shahram Izadi:
- Google Scholar
- ACM
- CSB

Mar 21

Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.

-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996

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