Scott Isensee

No picture of Scott Isensee available - click to provide one

About the author:
No description available of Scott Isensee...
ADD DESCRIPTION
ADD PUBLICATION
SHARE YOUR RESEARCH

Publications by Scott Isensee (bibliography)

 what's this?

» 2004 «

Edit | Del

Reed, Paul S., Gardner-Bonneau, Daryle and Isensee, Scott (2004): Software accessibility standards and guidelines: progress, current status, and future developments. In Universal Access in the Information Society, 3 (1) pp. 30-37

This article reviews progress in the development of standards and guidelines for software accessibility, including those developed within international and US standards bodies. Key factors driving efforts to identify and define effective design guidelines for software accessibility include demographic trends and the graying population, new legislation and the increasing pervasiveness of information technology and devices. An overview of the US Software Accessibility draft standard, including accessibility-focused design guidance for Interactive Voice Response (IVR) systems, is provided. A variety of resources providing design guidance for improved accessibility are identified, and expected developments in formal standards for software accessibility are discussed.

Copyrights may apply

» 2002 «

Edit | Del

Vredenburg, Karel and Isensee, Scott (2002): User-centered design: an integrated approach. Prentice Hall
 View info on Amazon.com or .co.uk This link opens in a new window 

Edit | Del

Vredenburg, Karel and Isensee, Scott (2002): User-centered design : an integrated approach. Prentice Hall
 View info on Amazon.com or .co.uk This link opens in a new window 

» 1999 «

Edit | Del

Reed, P., Holdaway, K., Isensee, Scott, Buie, Elizabeth, Fox, J., Williams, J. and Lund, Arnold (1999): User Interface Guidelines and Standards: Progress, Issues, and Prospects. In Interacting with Computers, 12 (2) pp. 119-142

This article reviews progress in the development of standards and guidelines for human-computer interaction, including those developed within international and US standards bodies. Guidance for incorporating software ergonomics standards and guidelines into software design and development processes is discussed. Several different techniques that have been defined for assessing the conformance of a product to guidelines are reviewed. In addition, the strategies employed by formally approved standards developed in ISO and ANSI for determining conformance are discussed. Finally, we discuss the prospects and challenges for software ergonomics standards and guidelines that must be addressed as the pace of technological change continues to accelerate.

Copyrights may apply

» 1996 «

Edit | Del

Rudd, Jim, Stern, Ken and Isensee, Scott (1996): Low vs. High-Fidelity Prototyping Debate. In Interactions, 3 (1) pp. 76-85

Edit | Del

Isensee, Scott, Rudd, James and Heck, Michael (1996): The Art of Rapid Prototyping: User Interface Design for Windows and OS/2. International Thomson Publishing
 View info on Amazon.com or .co.uk This link opens in a new window 

» 1994 «

Edit | Del

Rudd, James and Isensee, Scott (1994): Twenty-Two Tips for a Happier, Healthier Prototype. In Interactions, 1 (1) pp. 35-40

The success of a prototyping effort is often dependent on lessons learned at the School of Hard Knocks.

Copyrights may apply

» 1991 «

Edit | Del

Rudd, James and Isensee, Scott (1991): Twenty-Two Tips for a Happier, Healthier Prototype. In: Proceedings of the Human Factors Society 35th Annual Meeting 1991. pp. 328-331.

With the recent development of a number of powerful end-user interface (EUI) prototyping tools, the typical software usability department has never before had such a golden opportunity to take a lead role in product development. However, there is more to establishing a successful EUI prototyping effort than simply possessing a background in EUI design and having access to a prototyping tool. Indeed it has been our experience that the success of a prototyping effort is dependent on many factors -- some obvious, some not so obvious, and others learned only through postgraduate training at the School of Hard Knocks. The purpose of this paper is to describe 22 tips we believe will help ensure a successful prototyping effort.

Copyrights may apply

ADD PUBLICATION
SHOW THIS LIST ON YOUR HOMEPAGE

What do YOU think?

Give us your opinion! Do you have any comments/additions
that you would like other visitors to see?

 
comment You say: Mar 20th, 2010
#1
Be the first to add a thoughtful note to this page ! 

  will be spam-protected
 

 
How many?
=
e.g. "6"
 

Changes to this page (author)

12 Feb 2010: Enabled abstracts to be shown on Scott Isensee's author page.
12 May 2008: Author was edited
27 Jun 2007: Author was edited
27 Jun 2007: Author was edited
26 Jun 2007: Author was edited
28 Apr 2003: Added the author to the bibliography

Publication statistics

Publication period:1991-2004
Publication count:8
Number of co-authors:13



Productive colleagues

Scott Isensee's 3 most productive colleagues in number of publications:

Arnold Lund:13
Elizabeth Buie:13
Karel Vredenburg:7


Collaboration count

Number of publications with 3 favourite co-authors:

James Rudd:3
Karel Vredenburg:2
Arnold Lund:1

 

Other options

Learn more about Scott Isensee:
- Google Scholar
- ACM
- CSB

Mar 20

Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.

-- Floyd, 1992, p. 24

  • Share this quote on... Bookmark and Share
  • Get more quotes

Eva Hornecker on Tangible Interaction

Eva Hornecker explains the evolving concept of Tangible Interaction.

Read Eva's insightful entry here..

Help us help you!

  • Spread the word: Bookmark and Share
  • Donate
  • Other ways to help
 

Page information

Page maintainer: The Editorial Team
How to cite/reference this page
URL: http://www.interaction-design.org/references/authors/scott_isensee.html