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Sajid Sadi

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Publications by Sajid Sadi (bibliography)

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2009
 
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Coelho, Marcelo, Poupyrev, Ivan, Sadi, Sajid, Vertegaal, Roel, Berzowska, Joanna, Buechley, Leah, Maes, Pattie and Oxman, Neri (2009): Programming reality: from transitive materials to organic user interfaces. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems 2009. pp. 4759-4762.

Over the past few years, a quiet revolution has been redefining our fundamental computing technologies. Flexible E-Ink, OLED displays, shape-changing materials, parametric design, e-textiles, sensor networks, and intelligent interfaces promise to spawn entirely new user experiences that will redefine our relationship with technology. This workshop invites researchers and practitioners to imagine and debate this future, exploring two converging themes. Transitive Materials focuses on how emerging materials and computationally-driven behaviors can operate in unison blurring the boundaries between form and function, human body and environment, structures and membranes. Organic User Interfaces (OUI) explores future interactive designs and applications as these materials become commonplace.

© All rights reserved Coelho et al. and/or ACM Press

2007
 
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Sadi, Sajid and Maes, Pattie (2007): Meta-Modelling, Visual Languages, Graph Transformation, Operational Semantics. In: VL-HCC 2007 - IEEE Symposium on Visual Languages and Human-Centric Computing 23-27 September, 2007, Coeur dAlene, Idaho, USA. pp. 171-174.

2005
 
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Chew, Andrea, LeClerc, Vincent, Sadi, Sajid, Tang, Aaron and Ishii, Hiroshi (2005): SPARKS. In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems 2005. pp. 1276-1279.

In this paper we introduce Sparks, an ambient social networking and communication facilitation interface. We developed the Sparks system as a physical alternative to existing connectedness mediator systems. While several systems are under investigation, they are limited by their confinement to the traditional display. We address this issue, in part, by collocating the visualization and the user within the physical environment of the scenario. We describe the specific aspects of the system that capitalize on both foreground and peripheral attention to facilitate communication throughout a conversation. We discuss our ongoing research where architectural surfaces are used to provide interactive layers of information related to elements present in the space, and conclude with a discussion of the benefits of the system in combining the immediacy of the physical environment with the dynamic data handling characteristics of a digital system.

© All rights reserved Chew et al. and/or ACM Press

 
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Changes to this page (author)

14 Feb 2010: Modified
16 Jun 2009: Added
09 May 2009: Added
29 Jun 2007: Added

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URL: http://www.interaction-design.org/references/authors/sajid_sadi.html
May 19

Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.

-- Paul Rand, 1997

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!