S. Joy Mountford
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Publications by S. Joy Mountford (bibliography)
» 2002 «
Mountford, S. Joy (2002): Can we learn anything about the process of UI design?. In: Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques 2002. pp. 26-31. Available online
» 1998 «
Mountford, S. Joy (1998): A History of the Apple Human Interface Group. In ACM SIGCHI Bulletin, 30 (2) pp. 144-146
» 1994 «
Garrison, Anne, Mountford, S. Joy and Thomas, Greg (1994): Designing Computers with People in Mind. In Interactions, 1 (2) pp. 60-69
The authors describe three prototype products from the Apple Interface Design Project.
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Mountford, S. Joy (1994): Interface: Where Art & Science Meet. In: Proceedings of OZCHI94, the CHISIG Annual Conference on Human-Computer Interaction 1994. pp. 15-18.
Sarah Bloomer and Bridget McGraw compiled a set of questions for Joy Mountford, focusing on the theme of her plenary talk. What follows is an interview which took place over the Internet.
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» 1992 «
Mountford, S. Joy, Mitchell, Peter, O'Hara, Pat, Sparks, Joe and Whitby, Max (1992): When TVs are Computers are TVs. In: Bauersfeld, Penny, Bennett, John and Lynch, Gene (eds.) Proceedings of the ACM CHI 92 Human Factors in Computing Systems Conference June 3-7, 1992, Monterey, California. pp. 227-230. Available online
This panel brings together experts from TV production with those in the computer multimedia business. They will discuss what is likely to happen when the two media coexist. An exciting opportunity exists in merging the strengths of both media together synergistically to create pervasive and powerful Interactive Television.
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Mountford, S. Joy (1992): Movie Interfaces. In: East-West International Conference on Human-Computer Interaction: Proceedings of the EWHCI92 1992. p. 471.
Users will soon be able to do all sorts of new things with computers in multiple ways, using multiple types of information. One of the exciting changes in the Macintosh is in the ability to present data inside the computer that is temporal or time-based, such as movies or sounds. This will change the user's interactive capabilities with the computer substantially. The user will be able to 'play' the interface and not just view dynamic events, but can now create their own dynamic interfaces. The computer offers the promise of being more engaging that currently if the expectations of movie and TV viewers are really met. The problem is how to best design these technologies to be able to support the user to do whatever they wish.
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Mountford, S. Joy (1992): What can Users Tell us about User Interface?. In: Advanced Visual Interfaces 1992 1992. pp. 103-108.
» 1991 «
Curtis, Bill, Kuntz, Roy, Curtis, Bill, Hollan, James D., Mountford, S. Joy and Collier, George (1991): Retrospective on the MCC Human Interface Laboratory. In: Robertson, Scott P., Olson, Gary M. and Olson, Judith S. (eds.) Proceedings of the ACM CHI 91 Human Factors in Computing Systems Conference April 28 - June 5, 1991, New Orleans, Louisiana. pp. 373-376. Available online
On July 27, 1990 the participants in MCC's Advanced Computer Technology Program decided to terminate MCC's Human Interface Laboratory. This panel will present the technical and organizational lessons learned in the rise and fall of MCC's Human Interface Laboratory.
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Mountford, S. Joy, Milano, Dominic, Mitchell, Peter, Shiphorst, Thecla and Zimmerman, Paul (1991): A Day in the Life of.... In: Robertson, Scott P., Olson, Gary M. and Olson, Judith S. (eds.) Proceedings of the ACM CHI 91 Human Factors in Computing Systems Conference April 28 - June 5, 1991, New Orleans, Louisiana. pp. 385-388. Available online
Case studies will be used to show how and where various expressive "artists" do or do not use technology in their work place. The culmination of this panel will be made in the form of a multi-media presentation created by the panelists during the conference.
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Mountford, S. Joy (1991): Multimedia: Trends and Issues. In: Proceedings of the Fourth International Conference on Human-Computer Interaction 1991. pp. 39-54.
Multimedia and it's benefits are surfacing in a variety of application arenas. This paper describes some successful implementations using this new media and documents some evaluations of their potential strengths and weaknesses. It seems as of the main stumbling block to the successful integration of multimedia technologies is the creation and design of an integrated media capable interface. Long term success factors lie with the design of a usable, flexible interface which matches the technology capabilities with the needs of the user.
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» 1990 «
Mountford, S. Joy, Bauersfeld, Penny, Vertelney, Laurie, Gomoll, Kathleen M. and Tognazzini, Bruce (1990): Designers: Meet Your Users. In: Carrasco, Jane and Whiteside, John (eds.) Proceedings of the ACM CHI 90 Human Factors in Computing Systems Conference 1990, Seattle, Washington,USA. pp. 439-442.
Too few interface designers actually use an iterative design process. Too few interface designers actually involve their anticipated users throughout the design of an interface. In order to build better interfaces, we need to build faster and more numerous prototypical interface examples. These prototypes, from early sketches to working systems, should be shown frequently and often to users for their feedback. This panel is a vignette that illustrates an interface design cycle. Our panelists will be given a real world interface design problem, and the audience will follow them through their usual process of design. Users will be involved in the process, to help in interface specification and to provide prototype feedback. We expect that although the panelists involved users throughout their design process, users will still have a good deal more to contribute to the interface design before a product is finalized. On stage we will witness real users, with varied backgrounds, providing comments and feedback on the working prototypes. The issue here is to remind designers that there is never enough user involvement in an interface design. We need to iterate our interface designs, based on users' feedback, more often and continuously if our interfaces are to be effective.
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» 1989 «
Mountford, S. Joy, Buxton, Bill, Krueger, Myron W., Laurel, Brenda K. and Vertelney, Laurie (1989): Drama and Personality in User Interface Design. In: Bice, Ken and Lewis, Clayton H. (eds.) Proceedings of the ACM CHI 89 Human Factors in Computing Systems Conference April 30 - June 4, 1989, Austin, Texas. pp. 105-108.
The title of this panel immediately leaps out as being out of place. Of all the things that come to mind when one thinks of computers and user interfaces, drama and personality are among the last. The point here is not to make using computers more dramatic, per se, but to learn and borrow from the performing arts about techniques that could improve main stream interface design. The contributions described in this panel are borrowed from the theatrical world, film producing and music. In all the panelists work, the user is at the very center of creating the actual user interface experience, either through direct user participation or via engaging the individual viewer's personality. The panelists' pioneering research has produced and created several examples of new user interface experiences and designs. The discussion will focus on what techniques offer the most promise for facilitating the design of really new experiential user interfaces.
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Mar 21st, 2010
Changes to this page (author)
12 Feb 2010: Enabled abstracts to be shown on S. Joy Mountford's author page.17 Jun 2009: Author was edited 25 Jul 2007: Author was edited
28 Jun 2007: Author was edited
24 Jun 2007: Author was edited
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22 Jun 2007: Author was edited
28 Apr 2003: Added the author to the bibliography