Publication statistics

Pub. period:1994-2009
Pub. count:5
Number of co-authors:10



Co-authors

Number of publications with 3 favourite co-authors:

Takeo Ojika:2
Kenji Haza:1
Yoshihiro Tada:1

 

 

Productive colleagues

Ryugo Kijima's 3 most productive colleagues in number of publications:

Michitaka Hirose:73
Seok-Hyung Bae:8
Takeo Ojika:3
 
 
 

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Ryugo Kijima

 

Publications by Ryugo Kijima (bibliography)

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2009
 
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Kijima, Ryugo and Watanabe, Jyunya (2009): False Image Projector For Head Mounted Display Using Retrotransmissive Optical System. In: IEEE Virtual Reality Conference 2009 VR 2009 14-18 March, 2009, Lafayette, Louisiana, USA. pp. 297-298. Available online

2004
 
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Bae, Seok-Hyung, Kobayash, Takahiro, Kijima, Ryugo and Kim, Won-Sup (2004): Tangible NURBS-curve manipulation techniques using graspable handles on a large display. In: Proceedings of the 2004 ACM Symposium on User Interface Software and Technology 2004. pp. 81-90. Available online

This paper presents tangible interaction techniques for fine-tuning one-to-one scale NURBS curves on a large display for automotive design. We developed a new graspable handle with a transparent groove that allows designers to manipulate virtual curves on a display screen directly. The use of the proposed handle leads naturally to a rich vocabulary of terms describing interaction techniques that reflect existing shape styling methods. A user test raised various issues related to the graspable user interface, two-handed input, and large-display interaction.

© All rights reserved Bae et al. and/or ACM Press

2002
 
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Kijima, Ryugo, Haza, Kenji, Tada, Yoshihiro and Ojika, Takeo (2002): Distributed Display Approach Using PHMD with Infrared Camera. In: VR 2002 2002. pp. 33-40. Available online

 
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Kijima, Ryugo and Ojika, Takeo (2002): Reflex HMD to Compensate Lag and Correction of Derivative Deformation. In: VR 2002 2002. pp. 172-. Available online

1994
 
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Kijima, Ryugo, Shirakawa, Kimiko, Hirose, Michitaka and Nihei, Kenji (1994): Virtual Sand Box: Development of an Application of Virtual Environments for Clinical Medicine. In Presence: Teleoperators and Virtual Environments, 3 (1) pp. 45-59.

 
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