Pub. period:1997-2009
Pub. count:4
Number of co-authors:6
Number of publications with 3 favourite co-authors:
Thomas Ertl:2Roberto Grosso's 3 most productive colleagues in number of publications:
Thomas Ertl:75 Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Martinek, Michael and Grosso, Roberto (2009): Optimal rotation alignment of 3D objects using a GPU-based similarity function. In Computers & Graphics, 33 (3) pp. 291-298.
Greiner, Günther and Grosso, Roberto (2000): Hierarchical tetrahedral-octahedral subdivision for volume visualization. In The Visual Computer, 16 (6) pp. 357-369.
Cai, Wenli, Sakas, Georgios, Grosso, Roberto and Ertl, Thomas (1998): Progressive Iso-Surface Extraction from Hierarchical 3D Meshes. In Comput. Graph. Forum, 17 (3) pp. 125-136.
Grosso, Roberto, Lürig, Christoph and Ertl, Thomas (1997): The multilevel finite element method for adaptive mesh optimization and visualization of volume data. In: IEEE Visualization 1997 1997. pp. 387-394.
Pub. period:1997-2009
Pub. count:4
Number of co-authors:6
Number of publications with 3 favourite co-authors:
Thomas Ertl:2Roberto Grosso's 3 most productive colleagues in number of publications:
Thomas Ertl:75 Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !