Pub. period:2004-2008
Pub. count:4
Number of co-authors:10
Number of publications with 3 favourite co-authors:
Alexandru Telea:1Robert Strzodka's 3 most productive colleagues in number of publications:
Alexandru Telea:30 Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.
-- Floyd, 1992, p. 24
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
Cuntz, Nicolas, Kolb, Andreas, Strzodka, Robert and Weiskopf, Daniel (2008): Particle Level Set Advection for the Interactive Visualization of Unsteady 3D Flow. In Comput. Graph. Forum, 27 (3) pp. 719-726.
Lefohn, Aaron E., Buck, Ian, McCormick, Patrick S., Owens, John D., Purcell, Timothy J. and Strzodka, Robert (2005): General Purpose Computation on Graphics Hardware. In: 16th IEEE Visualization Conference VIS 2005 23-28 October, 2005, Minneapolis, MN, USA. p. 121.
Strzodka, Robert and Garbe, Christoph S. (2004): Real-Time Motion Estimation and Visualization on Graphics Cards. In: VIS 2004 - 15th IEEE Visualization 2004 Conference 10-15 October, 2004, Austin, TX, USA. pp. 545-552.
Strzodka, Robert and Telea, Alexandru (2004): Generalized Distance Transforms and Skeletons in Graphics Hardware. In: Deussen, Oliver, Hansen, Charles D., Keim, Daniel A. and Saupe, Dietmar (eds.) VisSym 2004 - Symposium on Visualization May 19-21, 2004, Konstanz, Germany. pp. 221-230.
Pub. period:2004-2008
Pub. count:4
Number of co-authors:10
Number of publications with 3 favourite co-authors:
Alexandru Telea:1Robert Strzodka's 3 most productive colleagues in number of publications:
Alexandru Telea:30 Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.
-- Floyd, 1992, p. 24
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam