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Forget, Alain and Biddle, Robert (2008): Memorability of persuasive passwords. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008. pp. 3759-3764. Available online
Barr, Pippin, Noble, James and Biddle, Robert (2007): Video game values: Human-computer interaction and games. In Interacting with Computers, 19 (2) pp. 180-195
Chiasson, Sonia, Biddle, Robert and Oorschot, P. C. van (2007): A second look at the usability of click-based graphical passwords. In: Proceedings of the 2007 Symposium on Usable Privacy and Security 2007. pp. 1-12. Available online
Forget, Alain, Chiasson, Sonia and Biddle, Robert (2007): Helping users create better passwords: is this the right approach?. In: Proceedings of the 2007 Symposium on Usable Privacy and Security 2007. pp. 151-152. Available online
Khaled, Rilla, Barr, Pippin, Fischer, Ronald, Noble, James and Biddle, Robert (2006): Factoring culture into the design of a persuasive game. In: Kjeldskov, Jesper and Paay, Jane (eds.) Proceedings of OZCHI06, the CHISIG Annual Conference on Human-Computer Interaction 2006. pp. 213-220. Available online
Barr, Pippin, Khaled, Rilla, Noble, James and Biddle, Robert (2006): Playing the interface: a case study of Grand Theft Auto: San Andreas. In: Kjeldskov, Jesper and Paay, Jane (eds.) Proceedings of OZCHI06, the CHISIG Annual Conference on Human-Computer Interaction 2006. pp. 317-320. Available online
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