Pub. period:1997-1999
Pub. count:4
Number of co-authors:17
Number of publications with 3 favourite co-authors:
Lawrence J. Rosenblum:3Rob King's 3 most productive colleagues in number of publications:
J. Edward Swan II:24 Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.
-- Floyd, 1992, p. 24
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
Julier, Simon, King, Rob, Colbert, Brad, Durbin, Jim and Rosenblum, Lawrence J. (1999): The Software Architecture of a Real-Time Battlefield Visualization Virtual Environment. In: VR 1999 1999. pp. 29-.
Cohen, Philip R., McGee, David, Oviatt, Sharon L., Wu, Lizhong, Clow, Josh, King, Rob, Julier, Simon and Rosenblum, Lawrence J. (1999): Multimodal Interaction for 2D and 3D Environments. In IEEE Computer Graphics and Applications, 19 (4) pp. 10-13.
Durbin, Jim, II, J. Edward Swan, Colbert, Brad, Crowe, John, King, Rob, King, Tony, Scannell, Christopher, Wartell, Zachary and Welsh, Terry (1998): Battlefield visualization on the responsive workbench. In: IEEE Visualization 1998 1998. pp. 463-466.
Rosenblum, Lawrence J., Durbin, Jim, Doyle, Robert, Tate, David and King, Rob (1997): Situational Awareness Using the Responsive Workbench. In IEEE Computer Graphics and Applications, 17 (4) pp. 12-13.
Pub. period:1997-1999
Pub. count:4
Number of co-authors:17
Number of publications with 3 favourite co-authors:
Lawrence J. Rosenblum:3Rob King's 3 most productive colleagues in number of publications:
J. Edward Swan II:24 Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.
-- Floyd, 1992, p. 24
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam