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-- Steve Krug, Don't Make Me Think, p. 136

 
 

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Rob Diaz-Marino

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Publications by Rob Diaz-Marino (bibliography)

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2010
 
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Diaz-Marino, Rob and Greenberg, Saul (2010): The proximity toolkit and ViconFace: the video. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems 2010. pp. 4793-4798.

Proximity Toolkit is a toolkit that simplifies the exploration of interaction techniques based on proximity and orientations of people, tools, and large digital surfaces. ViconFace is a playful demonstration application built atop of this toolkit. A cartoon face on a large display tracks a person moving around it, where it visually and verbally responds to that person's proximity, orientation and wand use. The accompanying video illustrates all this in action.

© All rights reserved Diaz-Marino and Greenberg and/or their publisher

 
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Greenberg, Saul, Marquardt, Nicolai, Ballendat, Till, Diaz-Marino, Rob and Wang, Miaosen (2010): Proxemic interactions: the new ubicomp?. In Interactions, 17 (6) pp. 42-50.

2003
 
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Diaz-Marino, Rob, Tse, Edward and Greenberg, Saul (2003): Programming for Multiple Touches and Multiple Users: A Toolkit for the DiamondTouch™ Hardware. In: Companion Proceedings of ACM UIST03 Conference on User Interface Software and Technology 2003, Vancouver, BC, Canada. .

Diaz-Marino, R.A., Tse, E, and Greenberg, S. (2003) Programming for Multiple Touches and Multiple Users: A Toolkit for the DiamondTouch™ Hardware. Companion Proceedings of ACM UIST'03 Conference on User Interface Software and Technology.

© All rights reserved Diaz-Marino et al. and/or their publisher

 
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Changes to this page (author)

16 Jan 2011: Modified
02 Nov 2010: Modified
23 Jul 2007: Added

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URL: http://www.interaction-design.org/references/authors/rob_diaz-marino.html
Jun 19

... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.

-- Steve Krug, Don't Make Me Think, p. 136

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Latest books

The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad

 
Start reading

The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!