... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
Diaz-Marino, Rob and Greenberg, Saul (2010): The proximity toolkit and ViconFace: the video. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems 2010. pp. 4793-4798.
© All rights reserved Diaz-Marino and Greenberg and/or their publisher
Greenberg, Saul, Marquardt, Nicolai, Ballendat, Till, Diaz-Marino, Rob and Wang, Miaosen (2010): Proxemic interactions: the new ubicomp?. In Interactions, 17 (6) pp. 42-50.
Diaz-Marino, Rob, Tse, Edward and Greenberg, Saul (2003): Programming for Multiple Touches and Multiple Users: A Toolkit for the DiamondTouch™ Hardware. In: Companion Proceedings of ACM UIST03 Conference on User Interface Software and Technology 2003, Vancouver, BC, Canada. .
© All rights reserved Diaz-Marino et al. and/or their publisher
... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam