Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.
-- Floyd, 1992, p. 24
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
Saginus, Kyle A., Marklin, Richard W. and Voglewede, Phillip A. (2009): Dynamic Modeling of Hand Push Force to Close a Disconnect Switch at Switching Stations and Substations. In: Proceedings of the Human Factors and Ergonomics Society 53rd Annual Meeting 2009. pp. 902-906.
Monroe, John F. and Marklin, Richard W. (1995): Quantitative Biomechanical Analysis of Wrist Motion in Bone-Trimming Jobs in the Red-Meat Packing Industry. In: Proceedings of the Human Factors and Ergonomics Society 39th Annual Meeting 1995. pp. 595-599.
© All rights reserved Monroe and Marklin and/or Human Factors Society
Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.
-- Floyd, 1992, p. 24
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam