Publication statistics

Pub. period:1992-2007
Pub. count:6
Number of co-authors:32



Co-authors

Number of publications with 3 favourite co-authors:

Marc Picart:1
Demetri Terzopoulos:1
David Tonnesen:1

 

 

Productive colleagues

Richard Szeliski's 3 most productive colleagues in number of publications:

Patrick Baudisch:57
Ken Hinckley:54
Desney S. Tan:39
 
 
 

Upcoming Courses

Affordances: Designing Intuitive User Interfaces

90% booked. Starts in 5 days
 
 
 

User Experience: The Beginner's Guide

85% booked. Starts in 10 days
 
 
 
 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Richard Szeliski

Add description
Add publication

Publications by Richard Szeliski (bibliography)

 what's this?
2007
 
Edit | Del

Durand, Frédo and Szeliski, Richard (2007): Guest Editors' Introduction: Computational Photography. In IEEE Computer Graphics and Applications, 27 (2) pp. 21-22.

2006
 
Edit | Del

Cohen, Michael F. and Szeliski, Richard (2006): The Moment Camera. In IEEE Computer, 39 (8) pp. 40-45.

2005
 
Edit | Del

Baudisch, Patrick, Tan, Desney S., Steedly, Drew, Rudolph, Eric, Uyttendaele, Matt, Pal, Chris and Szeliski, Richard (2005): Panoramic viewfinder: providing a real-time preview to help users avoid flaws in panoramic pictures. In: Proceedings of OZCHI05, the CHISIG Annual Conference on Human-Computer Interaction 2005. pp. 1-10.

Image stitching allows users to combine multiple regular-sized photographs into a single wide-angle picture, often referred to as a panoramic picture. To create such a panoramic picture, users traditionally first take all the photographs, then upload them to a PC and stitch. During stitching, however, users often discover that the produced panorama contains artifacts or is incomplete. Fixing these flaws requires retaking individual images, which is often difficult by this time. In this paper, we present Panoramic Viewfinder, an interactive system for panorama construction that offers a real-time preview of the panorama while shooting. As the user swipes the camera across the scene, each photo is immediately added to the preview. By making ghosting and stitching failures apparent, the system allows users to immediately retake necessary images. The system also provides a preview of the cropped panorama. When this preview includes all desired scene elements, users know that the panorama will be complete. Unlike earlier work in the field of real-time stitching, this paper focuses on the user interface aspects of real-time stitching. We describe our prototype, individual shooting modes, and an implementation overview.

© All rights reserved Baudisch et al. and/or their publisher

2004
 
Edit | Del

Uyttendaele, Matthew, Criminisi, Antonio, Kang, Sing Bing, Winder, Simon A. J., Szeliski, Richard and Hartley, Richard I. (2004): Image-Based Interactive Exploration of Real-World Environments. In IEEE Computer Graphics and Applications, 24 (3) pp. 52-63.

1999
 
Edit | Del

Hinckley, Ken, Sinclair, Mike, Hanson, Erik, Szeliski, Richard and Conway, Matthew (1999): The VideoMouse: A Camera-Based Multi-Degree-of-Freedom Input Device. In: Zanden, Brad Vander and Marks, Joe (eds.) Proceedings of the 12th annual ACM symposium on User interface software and technology November 07 - 10, 1999, Asheville, North Carolina, United States. pp. 103-112.

The VideoMouse is a mouse that uses a camera as its input sensor. A real-time vision algorithm determines the six degree-of-freedom mouse posture, consisting of 2D motion, tilt in the forward/back and left/right axes, rotation of the mouse about its vertical axis, and some limited height sensing. Thus, a familiar 2D device can be extended for three-dimensional manipulation, while remaining suitable for standard 2D GUI tasks. We describe techniques for mouse functionality, 3D manipulation, navigating large 2D spaces, and using the camera for lightweight scanning tasks.

© All rights reserved Hinckley et al. and/or ACM Press

1992
 
Edit | Del

Carlbom, Ingrid, Hsu, William M., Klinker, Gudrun, Szeliski, Richard, Waters, Keith, Doyle, Michael, Gettys, Jim, Harris, Kirsten M., Levergood, Thoms M., Palmer, Ricky S., Palmer, Lawrence G., Picart, Marc, Terzopoulos, Demetri, Tonnesen, David, Vannier, Michael W. and Wallace, Greg (1992): Modeling and Analysis of Empirical Data in Collaborative Environments. In Communications of the ACM, 35 (6) pp. 74-84.

 
Add publication
Show list on your website
 

Join our community and advance:

Your
Skills

Your
Network

Your
Career

 
 
 
 

Changes to this page (author)

07 Nov 2012: Modified
07 Nov 2012: Modified
17 Aug 2009: Modified
01 Jun 2009: Modified
12 Nov 2008: Modified
24 Jul 2007: Modified
28 Apr 2003: Added

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/richard_szeliski.html

Publication statistics

Pub. period:1992-2007
Pub. count:6
Number of co-authors:32



Co-authors

Number of publications with 3 favourite co-authors:

Marc Picart:1
Demetri Terzopoulos:1
David Tonnesen:1

 

 

Productive colleagues

Richard Szeliski's 3 most productive colleagues in number of publications:

Patrick Baudisch:57
Ken Hinckley:54
Desney S. Tan:39
 
 
 

Upcoming Courses

Affordances: Designing Intuitive User Interfaces

90% booked. Starts in 5 days
 
 
 

User Experience: The Beginner's Guide

85% booked. Starts in 10 days
 
 
 
 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 
 
 
This course starts in