Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Perrott, David R., Cisneros, John, McKinley, Richard L. and D'Angelo, William R. (1995): Aurally Aided Detection and Identification of Visual Targets. In: Proceedings of the Human Factors and Ergonomics Society 39th Annual Meeting 1995. pp. 104-108.
© All rights reserved Perrott et al. and/or Human Factors Society
McKinley, Richard L., D'Angelo, William R., Haas, Michael W., Perrot, David R., Nelson, W. Todd, Hettinger, Lawrence J. and Brickman, Bart J. (1995): An Initial Study of the Effects of Three-Dimensional Auditory Cueing on Visual Target Detection. In: Proceedings of the Human Factors and Ergonomics Society 39th Annual Meeting 1995. pp. 119-123.
© All rights reserved McKinley et al. and/or Human Factors Society
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !