Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Patel, Shyamal, Hester, Todd, Hughes, Richard, Huggins, Nancy, Flaherty, Alice, Standaert, David, Growdon, John and Bonato, Paolo (2008): Processing Wearable Sensor Data to Optimize Deep-Brain Stimulation. In IEEE Pervasive Computing, 7 (1) pp. 56-61.
Fisher, Donald L., Andres, Robert O., Buchholz, Bryan, Hughes, Richard and Marras, William S. (1992): Applications of Optimization in Biomechanics: Consensus and Controversy. In: Proceedings of the Human Factors Society 36th Annual Meeting 1992. pp. 722-723.
© All rights reserved Fisher et al. and/or Human Factors Society
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !