Publication statistics

Pub. period:1992-1995
Pub. count:4
Number of co-authors:5



Co-authors

Number of publications with 3 favourite co-authors:

Ben Shneiderman:1
Alain Rappaport:1
Randy Pausch:1

 

 

Productive colleagues

Richard Chimera's 3 most productive colleagues in number of publications:

Ben Shneiderman:225
Randy Pausch:31
Alain Rappaport:4
 
 
 
Jul 13

A general principle for all user interface design is to go through all of your design elements and remove them one at a time. If the design works as well without a certain design element, kill it.

-- Jakob Nielsen, Designing Web Usability, p. 22.

 
 

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Richard Chimera

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Publications by Richard Chimera (bibliography)

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1995
 
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Chimera, Richard (1995): Information technology and the transformation of decision making. In: HICSS 1995 1995. pp. 120-129.

1994
 
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Chimera, Richard and Shneiderman, Ben (1994): An Exploratory Evaluation of Three Interfaces for Browsing Large Hierarchical Tables of Contents. In ACM Transactions on Information Systems, 12 (4) pp. 383-406.

Three different interfaces were used to browse a large (1296 items) table of contents. A fully expanded stable interface, expand/contract interface, and multipane interface were studied in a between-groups experiment with 41 novice participants. Nine timed fact retrieval tasks were performed; each task is analyzed and discussed separately. We found that both the expand/contract and multipane interfaces produced significantly faster times than the stable interface for many tasks using this large hierarchy; other advantages of the expand/contract and multipane interfaces over the stable interface are discussed. The animation characteristics of the expand/contract interface appear to play a major role. Refinements to the multipane and expand/contract interfaces are suggested. A predictive model for measuring navigation effort of each interface is presented.

© All rights reserved Chimera and Shneiderman and/or ACM Press

1993
 
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Chimera, Richard, Barr, Jeff, Brunecky, Martin, Pausch, Randy and Rappaport, Alain (1993): Platform Independent User Interface Builders: Where Are We Headed?. In: Hudson, Scott E., Pausch, Randy, Zanden, Brad Vander and Foley, James D. (eds.) Proceedings of the 6th annual ACM symposium on User interface software and technology 1993, Atlanta, Georgia, United States. pp. 235-236.

This panel addresses one of the hottest topics in user interfaces in the 90's, that of building user interfaces that are platform independent. The possible topic space is quite voluminous, the scope of this panel is to discuss pure user interface issues and to leave business issues and most of the non-UI issues for another forum. Platform independence means that a user interface can be specified and created using a particular combination of hardware, operating system, and windowing environment; that single specification can then be recompiled without intervention (ideally) to run on an entirely heterogeneous combination/platform. This is a remarkable feat even considering alone the differences among windowing environments (Motif, Windows, Macintosh), operating systems (various Unix, DOS, Macintosh), or hardware (Sun, HP, DEC, IBM PC/compatible, Macintosh). Platform independent user interface builders can deliver increased productivity in a number of ways: * Learn one system for N platforms and implement only one set of source code for N platforms. * One set of source code makes maintenance simpler. * Reusability of objects and templates across platforms, which also may benefit consistency across platforms. Five years ago there was no viable system that supplied such platform independence. Today there are several dozen tools that provide to varying degrees support for platform independent user interfaces. There is also a surprisingly wide range of architectures these tools incorporate to deliver platform independence.

© All rights reserved Chimera et al. and/or ACM Press

1992
 
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Chimera, Richard (1992): Value Bars: An Information Visualization and Navigation Tool for Multi-Attribute Listings. In: Bauersfeld, Penny, Bennett, John and Lynch, Gene (eds.) Proceedings of the ACM CHI 92 Human Factors in Computing Systems Conference June 3-7, 1992, Monterey, California. pp. 293-294.

 
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Changes to this page (author)

12 Jun 2009: Modified
28 Apr 2003: Added

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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/richard_chimera.html

Publication statistics

Pub. period:1992-1995
Pub. count:4
Number of co-authors:5



Co-authors

Number of publications with 3 favourite co-authors:

Ben Shneiderman:1
Alain Rappaport:1
Randy Pausch:1

 

 

Productive colleagues

Richard Chimera's 3 most productive colleagues in number of publications:

Ben Shneiderman:225
Randy Pausch:31
Alain Rappaport:4
 
 
 
Jul 13

A general principle for all user interface design is to go through all of your design elements and remove them one at a time. If the design works as well without a certain design element, kill it.

-- Jakob Nielsen, Designing Web Usability, p. 22.

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!