Pub. period:2000-2008
Pub. count:4
Number of co-authors:10
Number of publications with 3 favourite co-authors:
Wulue Zhao:1Rephael Wenger's 3 most productive colleagues in number of publications:
Han-Wei Shen:21 ... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
Raman, Sundaresan and Wenger, Rephael (2008): Quality Isosurface Mesh Generation Using an Extended Marching Cubes Lookup Table. In Comput. Graph. Forum, 27 (3) pp. 791-798.
Ji, Guangfeng, Shen, Han-Wei and Wenger, Rephael (2003): Volume Tracking Using Higher Dimensional Isocontouring. In: Turk, Greg, Wijk, Jarke J. van and II, Robert J. Moorhead (eds.) 14th IEEE Visualization 2003 Conference VIS 2003 19-24 October, 2003, Seattle, WA, USA. pp. 209-216.
Dey, Tamal K., Giesen, Joachim, Goswami, Samrat, Hudson, James, Wenger, Rephael and Zhao, Wulue (2001): Undersampling and Oversampling in Sample Based Shape Modeling. In: Ertl, Thomas, Joy, Kenneth I. and Varshney, Amitabh (eds.) IEEE Visualization 2001 October 24-26, 2001, San Diego, CA, USA. .
Bhaniramka, Praveen, Wenger, Rephael and Crawfis, Roger (2000): Isosurfacing in higher dimensions. In: IEEE Visualization 2000 2000. pp. 267-273.
Pub. period:2000-2008
Pub. count:4
Number of co-authors:10
Number of publications with 3 favourite co-authors:
Wulue Zhao:1Rephael Wenger's 3 most productive colleagues in number of publications:
Han-Wei Shen:21 ... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam