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Remigius Fierley

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Publications by Remigius Fierley (bibliography)

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2010
 
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Fierley, Remigius and Engl, Stephan (2010): User experience methods and games: lessons learned. In: Proceedings of the HCI10 Conference on People and Computers XXIV 2010. pp. 204-210.

The increasing expansion of the digital games market has led to a growing need for empirically based, high-quality evaluation of playability and game experience. For practitioners in the field of user experience the question arises, to what extent are their already established methods suitable for the evaluation of games. Based on our experiences with recent projects, we will discuss relevant aspects concerning the application of user experience methods in the games sector. Our purpose is to raise awareness of the particularities in this research field.

© All rights reserved Fierley and Engl and/or BCS

 
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May 24

For a list of all the ways technology has failed to improve the quality of life, please press three.

-- Alice Kahn

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

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