Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.
-- Floyd, 1992, p. 24
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
Francisco-Revilla, Luis, Broussard, Ramona and Crow, Jeff (2012): New structures of video collections. In: Proceedings of the 2012 iConference 2012. pp. 475-477.
© All rights reserved Francisco-Revilla et al. and/or their publisher
Broussard, Ramona, Fazzio, Steven, Kang, Sophia Chia-Yu and Francisco-Revilla, Luis (2012): A computer activity to encourage facial expression recognition for children with Autism Spectrum Disorders. In: Proceedings of the 2012 iConference 2012. pp. 478-479.
© All rights reserved Broussard et al. and/or their publisher
Zhou, Yongyi, Broussard, Ramona and Lease, Matthew (2011): Mobile options for online public access catalogs. In: Proceedings of the 2011 iConference 2011. pp. 598-605.
Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.
-- Floyd, 1992, p. 24
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam