Publication statistics

Pub. period:1992-1993
Pub. count:4
Number of co-authors:2



Co-authors

Number of publications with 3 favourite co-authors:

Ram R. Bishu:3
Michael W. Riley:2

 

 

Productive colleagues

Ping Zhan's 3 most productive colleagues in number of publications:

Ram R. Bishu:21
Michael W. Riley:11
 
 
 
May 19

Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.

-- Paul Rand, 1997

 
 

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Ping Zhan

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Publications by Ping Zhan (bibliography)

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1993
 
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Zhan, Ping, Bishu, Ram R. and Riley, Michael W. (1993): Screen Layout and Semantic Structure in Iconic Menu Design. In: Proceedings of the Fifth International Conference on Human-Computer Interaction 1993. pp. 146-151.

Past research on menu interfaces has been mostly concerned with textual menus. This paper is intended to address typical issues in iconic menu design, such as screen layout and semantic structure of multiple level iconic menus. Two types of iconic menu screen layouts were studied: circular and rectangular screen layouts. The semantic structures of these menus were characterized by: 2 menu sizes x 2 directions x 2 levels of depth. The design of the menus was based on existing iconic menus. In testing, subjects studied a target icon, searched for a "matching" icon by navigating through the menu structure, and finally selected the matching icon at the lowest level of the menu. Study time, response time, and error rate were used to measure user performance. Results indicate that screen layout and semantic structure of iconic menus significantly affect user performance, in a way that is similar to textual menus. With the same screen space, circular screen layout was superior to rectangular screen layout. It is suggested that iconic menu designers should probably consider to use results obtained from textual menus as references, with care taken for the differences between textual and iconic menus. Further studies need to investigate these differences before making any sound conclusions.

© All rights reserved Zhan et al. and/or Elsevier Science

 
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Zhan, Ping, Bishu, Ram R. and Riley, Michael W. (1993): The Learning Curves in Multiple Level Iconic Menu Navigation. In: Proceedings of the Fifth International Conference on Human-Computer Interaction - Poster Sessions: Abridged Proceedings 1993. p. 139.

 
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Zhan, Ping (1993): The Optimal Solution to the Initial Cursor Position on a Menu Screen. In: Proceedings of the Fifth International Conference on Human-Computer Interaction - Poster Sessions: Abridged Proceedings 1993. p. 141.

1992
 
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Bishu, Ram R. and Zhan, Ping (1992): Increasing or Decreasing? The Menu Direction Effect on User Performance. In: Proceedings of the Human Factors Society 36th Annual Meeting 1992. pp. 326-330.

Although the breadth/depth issue in menu design has been identified to have significant effects on user performance, the effects of menu direction and dimension have not been well investigated, especially as iconic menus as concerned. This study investigated the effects of menu direction and dimension on user selection performance by using two different dimensions (sizes) of iconic menu systems (16-item and 32-item). The direction of the menus consisted of "increasing" and "decreasing", with the depth of menu ranging from 2 to 3 levels. The findings indicated that "decreasing" direction menus were significantly quicker and more accurate than "increasing" menus. However, for the smaller size menus (16 item menus), user performance accuracy was better with the "increasing" direction menus. Overall, the results showed that "decreasing" direction menus are superior to "increasing" menus. It is suggested that for small size iconic menus (e.g., up to 32 items), items should be organized in "decreasing" direction, especially when speed is of particular importance to the selection task.

© All rights reserved Bishu and Zhan and/or Human Factors Society

 
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Changes to this page (author)

15 Feb 2010: Modified
29 Jun 2007: Added
29 Jun 2007: Added
28 Jun 2007: Added
26 Jun 2007: Added

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/ping_zhan.html

Publication statistics

Pub. period:1992-1993
Pub. count:4
Number of co-authors:2



Co-authors

Number of publications with 3 favourite co-authors:

Ram R. Bishu:3
Michael W. Riley:2

 

 

Productive colleagues

Ping Zhan's 3 most productive colleagues in number of publications:

Ram R. Bishu:21
Michael W. Riley:11
 
 
 
May 19

Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.

-- Paul Rand, 1997

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!