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Duranleau, François, Beaudoin, Philippe and Poulin, Pierre (2008): Multiresolution Point-set Surfaces. In: Proceedings of the 2008 Conference on Graphics Interface May 28-30, 2008, Windsor, Ontario, Canada. pp. 211-218.
Beaudoin, Philippe, Poulin, Pierre and Panne, Michiel van de (2007): Adapting wavelet compression to human motion capture clips. In: Proceedings of the 2007 Conference on Graphics Interface 2007. pp. 313-318. Available online
St-Amour, Jean-Francois, Paquette, Eric and Poulin, Pierre (2005): Soft shadows from extended light sources with penumbra deep shadow maps. In: Graphics Interface 2005 May 9-11, 2005, Victoria, British Columbia, Canada. pp. 105-112. Available online
Beaudoin, Philippe and Poulin, Pierre (2004): Compressed multisampling for efficient hardware edge antialiasing. In: Graphics Interface 2004 May 17-19, 2004, London, Ontario, Canada. pp. 169-176. Available online
Poulin, Pierre, Stamminger, Marc, Duranleau, François, Frasson, Marie-Claude and Drettakis, George (2003): Interactive Point-based Modeling of Complex Objects from Images. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 11-20.
Paquette, Eric, Poulin, Pierre and Drettakis, George (2002): The Simulation of Paint Cracking and Peeling. In: Graphics Interface 2002 May 27-29, 2002, Calgary, Alberta, Canada. pp. 59-68.
Houle, Jocelyn and Poulin, Pierre (2001): Simplification and Real-time Smooth Transitions of Articulated Meshes. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 55-60.
Beaudoin, Philippe, Paquet, Sébastien and Poulin, Pierre (2001): Realistic and Controllable Fire Simulation. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 159-166.
Paquette, Eric, Poulin, Pierre and Drettakis, George (2001): Surface Aging by Impacts. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 175-182.
Lefebvre, Laurent and Poulin, Pierre (2000): Analysis and Synthesis of Structural Textures. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 77-86. Available online
Brière, Normand and Poulin, Pierre (2000): Adaptive Representation of Specular Light Flux. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 127-136. Available online
Fournier, Patrick, Habibi, Arash and Poulin, Pierre (1998): Simulating the Flow of Liquid Droplets. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 133-142. Available online
Fournier, Alain and Poulin, Pierre (1993): A ray tracing accelerator based on a hierarchy of 1D sorted lists. In: Graphics Interface 93 May 19-21, 1993, Toronto, Ontario, Canada. pp. 53-61.
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