Publication statistics

Pub. period:1996-2001
Pub. count:4
Number of co-authors:10



Co-authors

Number of publications with 3 favourite co-authors:

Paul Richard:3
Sabine Coquillart:2
Anatole Lecuyer:2

 

 

Productive colleagues

Philippe Coiffet's 3 most productive colleagues in number of publications:

Anatole Lecuyer:33
Jean-Marie Burkhar..:23
Sabine Coquillart:21
 
 
 

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Philippe Coiffet

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Publications by Philippe Coiffet (bibliography)

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2001
 
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Lecuyer, Anatole, Burkhardt, Jean-Marie, Coquillart, Sabine and Coiffet, Philippe (2001): "Boundary of Illusion: " An Experiment of Sensory Integration with a Pseudo-Haptic System. In: VR 2001 2001. pp. 115-122.

2000
 
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Lecuyer, Anatole, Coquillart, Sabine, Kheddar, Abderrahmane, Richard, Paul and Coiffet, Philippe (2000): Pseudo-Haptic Feedback: Can Isometric Input Devices Simulate Force Feedback?. In: VR 2000 2000. pp. 83-90.

1996
 
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Burdea, Grigore, Richard, Paul and Coiffet, Philippe (1996): Multimodal Virtual Reality: Input-Output Devices, System Integration, and Human Factors. In International Journal of Human-Computer Interaction, 8 (1) pp. 5-24.

Virtual reality (VR) involves multimodal interactions with computer-simulated worlds through visual, auditory, and haptic feedback. This article reviews the state of the art in special-purpose input-output devices, such as trackers, sensing gloves, 3-D audio cards, stereo displays, and haptic feedback masters. The integration of these devices in local and network-distributed VR simulation systems is subsequently discussed. Finally, we present human-factor studies that quantify the benefits of several feedback modalities on simulation realism and sensorial immersion. Specifically, we consider tracking and dextrous manipulation task performance in terms of error rates and learning times when graphics, audio, and haptic feedback are provided.

© All rights reserved Burdea et al. and/or Lawrence Erlbaum Associates

 Cited in the following chapter:

Fitts's Law: [/encyclopedia/fitts_law.html]


 
 
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Richard, Paul, Birebent, Georges, Coiffet, Philippe, Burdea, Grigore C., Gomez, Daniel and Langrana, Noshir A. (1996): Effect of Frame Rate and Force Feedback on Virtual Object Manipulation. In Presence: Teleoperators and Virtual Environments, 5 (1) pp. 95-108.

 
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Changes to this page (author)

02 May 2011: Modified
02 May 2011: Modified
01 Jun 2009: Modified
28 Apr 2003: Added

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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/philippe_coiffet.html

Publication statistics

Pub. period:1996-2001
Pub. count:4
Number of co-authors:10



Co-authors

Number of publications with 3 favourite co-authors:

Paul Richard:3
Sabine Coquillart:2
Anatole Lecuyer:2

 

 

Productive colleagues

Philippe Coiffet's 3 most productive colleagues in number of publications:

Anatole Lecuyer:33
Jean-Marie Burkhar..:23
Sabine Coquillart:21
 
 
 

Upcoming Courses

UI Design Patterns for Successful Software

Starts tomorrow LAST CALL!
 
 
 

Affordances: Designing Intuitive User Interfaces

88% booked. Starts in 7 days
 
 
 
 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 
 
 
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