Philippe Beaudoin

Ph.D.

Personal Homepage:
http://www.cs.ubc.ca/~beaudoin
Current place of employment:
University of British Columbia

Computer graphics researcher focusing on 3D character animation analysis and synthesis, including data-driven animation, data compression and physically-based character motion.

 
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Publications by Philippe Beaudoin (bibliography)

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» 2008 «

Duranleau, François, Beaudoin, Philippe and Poulin, Pierre (2008): Multiresolution Point-set Surfaces. In: Proceedings of the 2008 Conference on Graphics Interface May 28-30, 2008, Windsor, Ontario, Canada. pp. 211-218.

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» 2007 «

Beaudoin, Philippe, Poulin, Pierre and Panne, Michiel van de (2007): Adapting wavelet compression to human motion capture clips. In: Proceedings of the 2007 Conference on Graphics Interface 2007. pp. 313-318. Available online

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» 2004 «

Beaudoin, Philippe and Poulin, Pierre (2004): Compressed multisampling for efficient hardware edge antialiasing. In: Graphics Interface 2004 May 17-19, 2004, London, Ontario, Canada. pp. 169-176. Available online

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» 2001 «

Beaudoin, Philippe, Paquet, Sébastien and Poulin, Pierre (2001): Realistic and Controllable Fire Simulation. In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. 159-166.

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Changes to this page (author)

12 May 2008: Author was edited
24 Apr 2008: Page was edited
13 Jan 2008: Page was edited
07 Jan 2008: Added a picture of Philippe Beaudoin
25 Jul 2007: Author was edited
23 Jun 2007: Author was edited
28 Apr 2003: Added the author to the bibliography
 

Publication statistics

Publication period:2001-2008
Publication count:4
Number of co-authors:4



Productive colleagues

Philippe Beaudoin's 3 most productive colleagues in number of publications:

Pierre Poulin:13
Sébastien Paquet:3
François Duranleau:2


Collaboration count

Number of publications with 3 favourite co-authors:

Pierre Poulin:4
Michiel van de Panne:1
François Duranleau:1


Other options

Learn more about Philippe Beaudoin:
- Google Scholar
- ACM
- CSB

 
 

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