Philippe A. Palanque

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Publications by Philippe A. Palanque (bibliography)

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» 2008 «

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Graham, T. C. Nicholas and Palanque, Philippe A. (eds.) DSV-IS 2008 - Interactive Systems. Design, Specification, and Verification, 15th International Workshop July 16-18, 2008, Kingston, Canada.

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Navarre, David, Palanque, Philippe A., Ladry, Jean-François and Basnyat, Sandra (2008): An Architecture and a Formal Description Technique for the Design and Implementation of Reconfigurable User Interfaces. In: Graham, T. C. Nicholas and Palanque, Philippe A. (eds.) DSV-IS 2008 - Interactive Systems. Design, Specification, and Verification, 15th International Workshop July 16-18, 2008, Kingston, Canada. pp. 208-224. Available online

» 2007 «

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Abascal, Julio, Baranauskas, Cecilia, Barbosa, Simone D. J., Junqueira, Diniz and Palanque, Philippe A. (eds.) Proc. of 11th IFIP TC 13 Int. Conf. on Human-Computer Interaction INTERACT2007 September 10-14, 2007, Rio de Janeiro.

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Baranauskas, Cecilia, Palanque, Philippe A., Abascal, Julio and Barbosa, Simone Diniz Junqueira (eds.) Proceedings of the INTERACT 2007 2007, Rio de Janeiro, Brasil.

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Palanque, Philippe A., Basnyat, Sandra and Navarre, David (2007): Improving Interactive Systems Usability Using Formal Description Techniques: Application to HealthCare. In: Holzinger, Andreas (ed.) USAB 2007 - Third Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society November, 22, 2007, Graz, Austria. pp. 21-40. Available online

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Baranauskas, Maria Cecília Calani, Palanque, Philippe A., Abascal, Julio and Barbosa, Simone Diniz Junqueira (eds.) DEGAS 2007 - Proceedings of the 1st International Workshop on Design and Evaluation of e-Government Applications and Services September 11th, 2007, Rio de Janeiro, Brazil.

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Lacaze, Xavier and Palanque, Philippe A. (2007): DREAM & TEAM: A Tool and a Notation Supporting Exploration of Options and Traceability of Choices for Safety Critical Interactive Systems. In: Baranauskas, Maria Cecília Calani, Palanque, Philippe A., Abascal, Julio and Barbosa, Simone Diniz Junqueira (eds.) DEGAS 2007 - Proceedings of the 1st International Workshop on Design and Evaluation of e-Government Applications and Services September 11th, 2007, Rio de Janeiro, Brazil. pp. 525-540. Available online

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Bernhaupt, Regina, Palanque, Philippe A., Winckler, Marco and Navarre, David (2007): Usability Study of Multi-modal Interfaces Using Eye-Tracking. In: Baranauskas, Maria Cecília Calani, Palanque, Philippe A., Abascal, Julio and Barbosa, Simone Diniz Junqueira (eds.) DEGAS 2007 - Proceedings of the 1st International Workshop on Design and Evaluation of e-Government Applications and Services September 11th, 2007, Rio de Janeiro, Brazil. pp. 412-424. Available online

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Baranauskas, Maria Cecília Calani, Palanque, Philippe A., Abascal, Julio and Barbosa, Simone Diniz Junqueira (eds.) Interact 2007 - Proceedings of the11th IFIP TC 13 International Conference September 10th-14th, 2007, Rio de Janeiro, Brazil.

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Baranauskas, Maria Cecília Calani, Palanque, Philippe A., Abascal, Julio and Barbosa, Simone Diniz Junqueira (eds.) INTERACT 2007 - Proceedings of the 11th IFIP TC13 International Conference on Human-Computer Interaction September 7th, 2007, Rio de Janeiro, Brazil.

» 2006 «

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Navarre, David, Palanque, Philippe A., Dragicevic, Pierre and Bastide, Remi (2006): An approach integrating two complementary model-based environments for the construction of multimodal interactive applications. In Interacting with Computers, 18 (5) pp. 910-941

This paper presents a tool suite for the engineering of multimodal Post-WIMP Interactive Systems. The work presented here extends previous work done on design, prototyping, specification and verification of interactive systems and integrates two previously unrelated approaches. The first element of this integration is ICoM (a data-flow model dedicated to low-level input modelling) and its environment ICon which allows for editing and simulating ICoM models. The other element is ICOs (a formal description technique mainly dedicated to dialogue modelling) and its environment PetShop, which allows for editing, simulating and verifying ICOs models. This paper shows how these two approaches have been integrated and that this integration allows for engineering multimodal interactive systems. We show on a Range Slider case study how these tools can be used for prototyping interactive systems in general and multimodal interaction techniques in particular. We also present in details how the changes in the interaction techniques impact the models at various levels of the software architecture.

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Graham, T. C. Nicholas, Curzon, Paul, Doherty, Gavin, Palanque, Philippe A., Potter, Richard, Roast, Christopher and Smith, Shamus P. (2006): Usability and Computer Games: Working Group Report. In: Doherty, Gavin J. and Blandford, Ann (eds.) DSV-IS 2006 - Interactive Systems. Design, Specification, and Verification, 13th International Workshop July 26-28, 2006, Dublin, Ireland. pp. 265-268. Available online

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Barboni, Eric, Conversy, Stephane, Navarre, David and Palanque, Philippe A. (2006): Model-Based Engineering of Widgets, User Applications and Servers Compliant with ARINC 661 Specification. In: Doherty, Gavin J. and Blandford, Ann (eds.) DSV-IS 2006 - Interactive Systems. Design, Specification, and Verification, 13th International Workshop July 26-28, 2006, Dublin, Ireland. pp. 25-38. Available online

» 2005 «

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Navarre, D., Palanque, Philippe A., Bastide, Remi, Schyn, A., Winckler, M., Nedel, L. P. and Freitas, C. M. D. S. (2005): A Formal Description of Multimodal Interaction Techniques for Immersive Virtual Reality Applications. In: Proceedings of IFIP INTERACT05: Human-Computer Interaction 2005. pp. 170-183. Available online

Nowadays, designers of Virtual Reality (VR) applications are faced with the choice of a large number of different input and output devices leading to a growing number of interaction techniques. Usually VR interaction techniques are described informally, based on the actions users can perform within the VR environment. At implementation time, such informal descriptions (made at design time) yield to ambiguous interpretations by the developers. In addition, informal descriptions make it difficult to foresee the impact throughout the application of a modification of the interaction techniques. This paper discusses the advantages of using a formal description technique (called ICO) to model interaction techniques and dialogues for VR applications. This notation is presented via a case study featuring an immersive VR application. The case study is then used to show, through analysis of models, how the formal notation can help to ensure the usability, reliability and efficiency of virtual reality systems.

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Bastide, Remi, Palanque, Philippe A. and Roth, Jörg (eds.) Engineering Human Computer Interaction and Interactive Systems, Joint Working Conferences EHCI-DSVIS 2004 July 11-13, 2005, Hamburg, Germany.

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Navarre, David, Dragicevic, Pierre, Palanque, Philippe A., Bastide, Remi and Schyn, Amelie (2005): Very-High-Fidelity Prototyping for Both Presentation and Dialogue Parts of Multimodal Interactive Systems. In: Bastide, Remi, Palanque, Philippe A. and Roth, Jörg (eds.) Engineering Human Computer Interaction and Interactive Systems, Joint Working Conferences EHCI-DSVIS 2004 July 11-13, 2005, Hamburg, Germany. pp. 179-199. Available online

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Basnyat, Sandra, Chozos, Nick, Johnson, Chris and Palanque, Philippe A. (2005): Incident and Accident Investigation Techniques to Inform Model-Based Design of Safety-Critical Interactive Systems. In: Gilroy, Stephen W. and Harrison, Michael D. (eds.) DSV-IS 2005 - Interactive Systems, Design, Specification, and Verification, 12th International Workshop July 13-15, 2005, Newcastle upon Tyne, UK. pp. 51-66. Available online

» 2004 «

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Bastide, Remi, Navarre, David, Palanque, Philippe A., Schyn, Amelie and Dragicevic, Pierre (2004): A model-based approach for real-time embedded multimodal systems in military aircrafts. In: Sharma, Rajeev, Darrell, Trevor, Harper, Mary P., Lazzari, Gianni and Turk, Matthew (eds.) Proceedings of the 6th International Conference on Multimodal Interfaces - ICMI 2004 October 13-15, 2004, State College, PA, USA. pp. 243-250. Available online

» 2003 «

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Bastide, Remi, Navarre, David and Palanque, Philippe A. (2003): A tool-supported design framework for safety critical interactive systems. In Interacting with Computers, 15 (3) pp. 309-328

This paper presents a design framework for safety critical interactive systems, based on a formal description technique called the ICO (Interactive Cooperative Object) formalism. ICO allows for describing, in a formal way, all the components of highly interactive (also called post-WIMP) applications. The framework is supported by a case tool called PetShop allowing for editing, verifying and executing the formal models. The first section describes why such user interfaces are challenging for most description techniques, as well as the state of the art in this field. Section 3 presents a development process dedicated to the framework. Then, we use a case study in order to recall the basic concepts of the ICO formalism and the recent extensions added in order to take into account post-WIMP interfaces' specificities. Section 5 presents the case tool PetShop and how the case study presented in the previous section has been dealt with. Lastly, we show how PetShop can be used for interactive prototyping.

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Palanque, Philippe A., Bastide, Remi and Winckler, M. (2003): Automatic Generation of Interactive Systems: Why A Task Model is not Enough. In: Proceedings of the Tenth International Conference on Human-Computer Interaction 2003. pp. 198-202.

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Freitas, C., Cava, R., Winckler, M. and Palanque, Philippe A. (2003): Synergistic Use of Visualisation Technique and Web Navigation Model for Information Space Exploration. In: Proceedings of the Tenth International Conference on Human-Computer Interaction 2003. pp. 1091-1095.

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Palanque, Philippe A. and Bastide, Remi (2003): User-Centered Point of View to End-User Development. In: Proceedings of the Tenth International Conference on Human-Computer Interaction 2003. pp. 577-581.

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Winckler, M., Palanque, Philippe A., Farenc, C. and Pimenta, M. S. (2003): Who does what with whom in Web Development?. In: Proceedings of the Tenth International Conference on Human-Computer Interaction 2003. pp. 1549-1554.

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Palanque, Philippe A. and Schyn, Amelie (2003): A Model-Based Approach for Engineering Multimodal Interactive Systems. In: Proceedings of IFIP INTERACT03: Human-Computer Interaction 2003, Zurich, Switzerland. p. 543.

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Schyn, Amelie, Navarre, David, Palanque, Philippe A. and Nedel, Luciana Porcher (2003): Formal description of a multimodal interaction technique in an immersive virtual reality application. In: Proceedings of the 2003 Conference of the Association Francophone dInteraction Homme-Machine 2003. pp. 150-157. Available online

Even if the majority of research in the field of Human-Computer Interaction seems to focus on using advanced interaction techniques, such as multimodality or virtual reality, critical systems show that usability of such techniques is only one of the main problems a designer must face with reliability and efficiency. This paper presents, through the study of an example from the field of virtual reality, extensions to previous works in the field of formal description techniques for interactive systems, by adding elements to the ICO formalism, allowing the modelling of multimodal applications.

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O'Neill, Eamonn, Palanque, Philippe A. and Johnson, Peter (eds.) People and Computers XVII – Proceedings of HCI 2003 Designing for Society September 8–12, 2003, Bath, UK.

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Winckler, Marco and Palanque, Philippe A. (2003): StateWebCharts: A Formal Description Technique Dedicated to Navigation Modelling of Web Applications. In: Jorge, Joaquim A., Nunes, Nuno Jardim and Cunha, Joao Falcao e (eds.) DSV-IS 2003 - Interactive Systems. Design, Specification, and Verification, 10th International Workshop June 11-13, 2003, Funchal, Madeira Island, Portugal. pp. 61-76. Available online

» 2002 «

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Lacaze, Xavier, Palanque, Philippe A. and Navarre, David (2002): Analyse de performance et modéles de Tâches comme support à la conception rationnelle des systèmes interactifs. In: Proceedings of the 2002 Conference of the Association Francophone dInteraction Homme-Machine 2002. pp. 17-24. Available online

The aim of this paper is to propose extensions to QOC design rationale notation. In this paper two extensions are proposed. First extension deals with the addition of quantitative information into QOC diagrams coming from the exploitation of temporal information in the system model and the use of performance evaluation techniques. Second extension deals with the addition of information related to human factors analysis of work activities and represented in task models and scenarios. These extensions are exemplified on a simple case study comparing the efficiency of two different currency convertors.

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Winckler, Marco, Farenc, Christelle and Palanque, Philippe A. (2002): Une démarche structurée pour la conception et l'évaluation d'applications Web par l'exploitation synergique des modèles de tâche et de navigation. In: Proceedings of the 2002 Conference of the Association Francophone dInteraction Homme-Machine 2002. pp. 153-160. Available online

Even though the importance of Web applications is still increasing, design practice in this area is still mainly based on informal techniques and methods. In practice, few description techniques are available to support web modeling and it is unusual to model web applications even though modeling is usually the corner stone of "classical" computer applications. Models not only formalize requirements but also they can help to assess the design in all the stages of the development process. In this paper we present notations dedicated to web navigation modeling and how they can affect the design process. In addition we discuss how task models could be used to assess navigation models according to user's activity. Our aim with this kind of evaluation is to ensure (prior to implementation) that important users tasks can (or cannot) be performed with the system.

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Lacaze, Xavier, Palanque, Philippe A., Navarre, David and Bastide, Remi (2002): Performance Evaluation as a Tool for Quantitative Assessment of Complexity of Interactive Systems. In: Forbrig, Peter, Limbourg, Quentin, Urban, Bodo and Vanderdonckt, Jean M. (eds.) DSV-IS 2002 - Interactive Systems. Design, Specification, and Verification, 9th International Workshop June 12-14, 2002, Rostock, Germany. pp. 208-222. Available online

» 2001 «

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Tabary, D., Bastide, Remi, Palanque, Philippe A. and Abed, M. (2001): Towards an Interactive Systems Design Based on the User Task with Petri Nets. In: Proceedings of the Ninth International Conference on Human-Computer Interaction 2001. pp. 61-65.

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Winckler, M., Pimenta, M., Palanque, Philippe A. and Farenc, C. (2001): Usability Evaluation Methods: What is Still Missing for the Web?. In: Proceedings of the Ninth International Conference on Human-Computer Interaction 2001. pp. 883-887.

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Farenc, Christelle, Palanque, Philippe A., Bastien, J. M. Christian, Scapin, Dominique L. and Winckler, Marco (2001): Towards a general guidance and support tool for usability optimization. In: Stephanidis, Constantine (ed.) HCI International 2001 - Proceedings of the 9th International Conference on Human-Computer Interaction August 5-10, 2001, New Orleans, USA. pp. 160-164.

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Navarre, David, Palanque, Philippe A., Paterno, Fabio, Santoro, Carmen and Bastide, Remi (2001): A Tool Suite for Integrating Task and System Models through Scenarios. In: Johnson, Chris (ed.) DSV-IS 2001 - Interactive Systems Design, Specification, and Verification, 8th International Workshop June 13-15, 2001, Glasgow, Scotland, UK. pp. 88-113. Available online

» 2000 «

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Navarre, David, Palanque, Philippe A., Bastide, Remi and Sy, Ousmane (2000): Structuring Interactive Systems Specifications for Executability and Prototypability. In: DSV-IS 2000 2000. pp. 97-119. Available online

» 1999 «

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Gray, Wayne D., Palanque, Philippe A. and Paterno, Fabio (1999): Introduction to the Special Issue on Interface Issues and Designs for Safety-Critical Interactive Systems: When There is No Room for User Error. In ACM Computing Surveys (CSUR), 6 (4) pp. 309-310

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Farenc, Christelle and Palanque, Philippe A. (1999): An Extensible Architecture to Support the Structuring and the efficient Exploitation of Ergonomic Rules. In: Bullinger, Hans-Jörg (ed.) HCI International 1999 - Proceedings of the 8th International Conference on Human-Computer Interaction August 22-26, 1999, Munich, Germany. pp. 1038-1042.

» 1998 «

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Palanque, Philippe A., Paterno, Fabio and Fields, Bob (1998): Designing User Interfaces for Safety Critical Systems. In ACM SIGCHI Bulletin, 30 (4) pp. 37-39

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Bastide, Remi, Palanque, Philippe A., Le, Duc-Hoa and Munoz, Jaime (1998): Integrating Rendering Specifications into a Formalism for the Design of Interactive Systems. In: Markopoulos, Panos and Johnson, Peter (eds.) DSV-IS 1998 - Design, Specification and Verification of Interactive Systems98, Proceedings of the Fifth International Eurographics Workshop June 3-5, 1998, Abingdon, United Kingdom. pp. 171-190.

» 1997 «

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Jacomi, Michelle, Chatty, Stephane and Palanque, Philippe A. (1997): A Making-Movies Metaphor for Structuring Software Components in Highly Interactive Applications. In: Thimbleby, Harold, O'Conaill, Brid and Thomas, Peter J. (eds.) Proceedings of the Twelfth Conference of the British Computer Society Human Computer Interaction Specialist Group - People and Computers XII August, 1997, Bristol, England, UK. pp. 155-173.

Structuring full scale, highly interactive applications still involve complex design choices for programmers. This is because current techniques do not cover the issue of structuring applications at all scales. Programmers thus have to make choices without a good understanding of their consequences. We consider that this is similar to the problem encountered by a user who explores a user-driven application and has little guidance on actions that can be performed. In the same way as metaphors have been used to help users anticipate the consequences of their actions, we propose to use metaphors to help programmers make their choices. This article describes a making-movies metaphor that provides guidance for organising the interface of an application, but also its links with the objects of the functional core. We show how this approach can be merged with current software engineering techniques to specify and build full scale applications. This is exemplified with a graphical editor acting as an interface to optimisation algorithms, and used for splitting air space into air traffic control sectors.

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Palanque, Philippe A. and Bastide, Remi (1997): Synergistic Modelling of Tasks, Users and Systems using Formal Specification Techniques. In Interacting with Computers, 9 (2) pp. 129-153

This paper aims at clarifying the articulation between the task models and system models encountered in CHI design practices. We demonstrate how the use of a formal task model may enhance the design of interactive systems, by providing quantitative results on which designers may base their decisions. We also demonstrate that it is possible to describe both task and system models within the same formal framework. This enables us firstly to formally prove that task and system models comply with each other, and secondly to perform quantitative analysis on the combination of task and system models. The approach is illustrated by a toy example which, despite its small size, allows us to develop both task and device models, and to perform several iterations of the design process. The device and tasks are modelled using the Interactive Cooperative Objects (ICO) formalism, which is based on Petri nets and on the object-oriented approach. The formality of Petri nets allows for axiomatic validation of isolated and interacting subsystems.

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Accot, Johnny, Chatty, Stephane, Maury, Sébastien and Palanque, Philippe A. (1997): Formal transducers: Models of devices and building bricks for the design of highly interactive systems. In: Harrison, Michael D. and Torres, Juan Carlos (eds.) DSV-IS 1997 - Design, Specification and Verification of Interactive Systems97, Proceedings of the Fourth International Eurographics Workshop June 4-6, 1997, Granada, Spain. pp. 143-159.

» 1996 «

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Palanque, Philippe A. and Bastide, Remi (1996): Time Modelling in Petri Nets for the Design of Interactive Systems. In ACM SIGCHI Bulletin, 28 (2) pp. 43-46

This paper addresses the problem of the representation of time in interactive software models. We aim at providing solutions allowing the software designers to efficiently use time modelling during the design process, and to check that the software being built actually corresponds to the temporal requirements. The modelling approach makes a precise distinction between qualitative and quantitative time modelling. The qualitative aspects are presented according to basic constructs of Petri nets while quantitative aspects are introduced according to several extensions to the basic constructs of Petri nets. Each of those constructs is presented on a simple example.

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Paterno', Fabio and Palanque, Philippe A. (1996): Formal Methods in Computer Human Interaction: Comparison, Benefits, Open Questions. In ACM SIGCHI Bulletin, 28 (4) pp. 46-48

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Benyon, David and Palanque, Philippe A. (1996): Critical Issues in User Interface Systems Engineering. Springer-Verlag
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Palanque, Philippe A., Bastide, Remi and Senges, V. (1996): Validating interactive system design through the verification of formal task and system models. In: Bass, Leonard J. and Unger, Claus (eds.) Engineering for Human-Computer Interaction, Proceedings of the IFIP TC2/WG2.7 Working Conference on Engineering for Human-Computer Interaction August, 1996, Yellowstone Park, USA. pp. 189-212.

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Accot, Johnny, Chatty, Stephane and Palanque, Philippe A. (1996): A Formal Description of Low Level Interaction and its Application to Multimodal Interactive Systems. In: Bodart, Francois and Vanderdonckt, Jean M. (eds.) DSV-IS 1996 - Design, Specification and Verification of Interactive Systems96, Proceedings of the Third International Eurographics Workshop June 5-7, 1996, Namur, Belgium. pp. 92-104.

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Moher, Tom, Dirda, Victor, Bastide, Remi and Palanque, Philippe A. (1996): Monolingual, Articulated Modeling of Users, Devices, and Interfaces. In: Bodart, Francois and Vanderdonckt, Jean M. (eds.) DSV-IS 1996 - Design, Specification and Verification of Interactive Systems96, Proceedings of the Third International Eurographics Workshop June 5-7, 1996, Namur, Belgium. pp. 312-329.

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Palanque, Philippe A., Paterno, Fabio, Bastide, Remi and Mezzanotte, M. (1996): Towards an Integrated Proposal for Interactive Systems Design Based on TLIM and ICO. In: Bodart, Francois and Vanderdonckt, Jean M. (eds.) DSV-IS 1996 - Design, Specification and Verification of Interactive Systems96, Proceedings of the Third International Eurographics Workshop June 5-7, 1996, Namur, Belgium. pp. 162-187.

» 1995 «

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Palanque, Philippe A. and Bastide, Remi (1995): Formal Specification and Verification of CSCW using the Interactive Cooperative Object Formalism. In: Kirby, M. A. R., Dix, Alan J. and Finlay, Janet E. (eds.) Proceedings of the Tenth Conference of the British Computer Society Human Computer Interaction Specialist Group - People and Computers X August, 1995, Huddersfield, UK. pp. 213-231.

The state of the art in human-computer interaction is nowadays what is commonly known as event-driven, direct manipulation interfaces (WIMP). The event-driven nature of that kind of interface puts the dialogue control into the hands of the user, and makes its specification, verification and implementation very difficult. Groupware systems, allowing the active cooperation of a group of users, make the problems even tougher because of the data sharing and of the special dialogue structure needed to allow users cooperation. This paper presents an architecture for groupware applications, a formal specification technique allowing to describe both the mono-user dialogue structure and the coordination of the cooperating users, and an analysis technique allowing to validate the specification models. The approach is based upon Cooperative Objects, a formalism integrating Petri Nets into the Object-Oriented approach.

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Esteban, Olivier, Chatty, Stephane and Palanque, Philippe A. (1995): Different Approaches in Visual Interactive Software Construction. In: Proceedings of the Sixth International Conference on Human-Computer Interaction July 9-14, 1995, Tokyo, Japan. pp. 27-32.

In this paper we focus on tools and environments for visual interface development that have been proposed recently. The aim is to introduce Whizz'Ed, an experimental editor for construction of highly interactive or animated applications in order to highlight the original contribution of the Whizz'Ed approach. Whizz'Ed provide an easy-to-use environment using elementary components for visual design and development of an highly interactive interface, allowing rapid constructions by non-programmer users.

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Farenc, Christelle, Palanque, Philippe A. and Vanderdonckt, Jean M. (1995): User Interface Evaluation: Is It Ever Usable?. In: Proceedings of the Sixth International Conference on Human-Computer Interaction July 9-14, 1995, Tokyo, Japan. pp. 329-334.

This paper has shown that the availability of guideline knowledge is not enough in order to provide helpful and efficient information to the agents involved in the design process of an interactive application. By showing the different points of view of those agents towards the UI we have explained why it is so difficult to provide relevant and easy to use information. Two different projects addressing this question are presented. The first one aims at evaluating and proposing solutions for the improvement of the interactive applications previously developed, while the second one aims at providing a set of tools for the automated design of interactive applications taking into account guidelines for user interface design. This paper has tried to give an answer at the question included in the title: without appropriate tools supporting both design and evaluation, it is no more allowed to follow the numerous guidelines currently available. Those tools are a necessary condition but of course not a sufficient one as the craft knowledge of user interface designers and ergonomists is far to be not worthy. User Interface evaluation: is it ever usable?

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Palanque, Philippe A., Bastide, Remi and Senges, V. (1995): Task Model -- System Model: Towards an Unifying Formalism. In: Proceedings of the Sixth International Conference on Human-Computer Interaction July 9-14, 1995, Tokyo, Japan. pp. 489-494.

In this paper we have proposed a way for translating from a UAN description to a Petri net one. For every UAN construct, we have proposed a Petri nets which interpretation is the same as the one of the UAN description. Lastly, we have shown how those sub-Petri nets can be merged in order to model complex task models. This approach provides significant advantages: * the ambiguities of the task models are solved during the translation process. This process, while automated to a certain extend, is interactive as it asks the designers of the task models to make more precise their specification if needed. Afterwards, the task models can be mathematically validated by analysis the Petri net model; * as we use Petri nets for modeling the interactive application, cooperation between the model of the tasks and the model of the system can be mathematically checked, in order to ensure before implementation that the system will be able to perform all the user's requests included in the task models; * as the model of the system is embedded at run time, it can be used to provide contextual help about the behavior of the system, as described in [10]. When the task model is also embedded within the same formalism, the help may be given not only with respect to the system behavior but also with respect to the user's task and goal.

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Palanque, Philippe A. and Bastide, Remi (eds.) DSV-IS 1995 - Design, Specification and Verification of Interactive Systems 95, Proceedings of the Eurographics Workshop June 7-9, 1995, Toulouse, France.

» 1994 «

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Palanque, Philippe A. and Bastide, Remi (1994): Petri net based Design of User-driven Interfaces Using the Interactive Cooperative Objects Formalism. In: Paterno, Fabio (ed.) DSV-IS 1994 - Design, Specification and Verification of Interactive Systems94, Proceedings of the First International Eurographics Workshop June 8-10, 1994, Bocca di Magra, Italy. pp. 383-400.

» 1993 «

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Palanque, Philippe A., Bastide, Remi and Dourte, L. (1993): Contextual Help for Free with Formal Dialogue Design. In: Proceedings of the Fifth International Conference on Human-Computer Interaction 1993. pp. 615-620.

This paper presents how the contextual help system for a user-driven application may be generated automatically from the formal specifications of the application. In our case the formal specifications are based on Petri nets and the help system is built by transforming the Petri nets in an augmented transition network. This network is then used by the contextual help system in order to answer users' questions.

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» 1990 «

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Bastide, Remi and Palanque, Philippe A. (1990): Petri Net Objects for the Design, Validation and Prototyping of User-Driven Interfaces. In: Diaper, Dan, Gilmore, David J., Cockton, Gilbert and Shackel, Brian (eds.) INTERACT 90 - 3rd IFIP International Conference on Human-Computer Interaction August 27-31, 1990, Cambridge, UK. pp. 625-631.

Petri Net Objects (P.N.O.) are a high-level, object-structured dialect of Petri nets, primarily devised for the design of parallel systems. We show how this formalism can be used for the specification and design of event-driven interfaces, through the use of a real-life example. We then discuss the potential for dialogue validation, integration in UIMS and prototyping offered by this model.

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Publication statistics

Publication period:1990-2008
Publication count:57
Number of co-authors:64



Productive colleagues

Philippe A. Palanque's 3 most productive colleagues in number of publications:

Fabio Paterno:97
Jean M. Vanderdonckt:88
Peter Johnson:49


Collaboration count

Number of publications with 3 favourite co-authors:

Remi Bastide:24
David Navarre:13
Julio Abascal:5

 

Other options

Learn more about Philippe A. Palanque:
- Google Scholar
- ACM
- CSB

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URL: http://www.interaction-design.org/references/authors/philippe_a__palanque.html