Pub. period:1991-2000
Pub. count:5
Number of co-authors:6
Number of publications with 3 favourite co-authors:
Loren Terveen:2Peter G. Selfridge's 3 most productive colleagues in number of publications:
Loren Terveen:68 ... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
O'Leary, Daniel E. and Selfridge, Peter G. (2000): Knowledge management for best practices. In Communications of the ACM, 43 (11) p. 11.
Selfridge, Peter G. and Srivastava, Divesh (1996): A Visual Language for Interactive Data Exploration and Analysis. In: VL 1996 1996. pp. 84-85.
Terveen, Loren, Selfridge, Peter G. and Long, M. David (1995): Living Design Memory: Framework, Implementation, Lessons Learned. In Human-Computer Interaction, 10 (1) pp. 1-37.
© All rights reserved Terveen et al. and/or Taylor and Francis
Terveen, Loren, Selfridge, Peter G. and Long, M. David (1993): From "Folklore" to "Living Design Memory". In: Ashlund, Stacey, Mullet, Kevin, Henderson, Austin, Hollnagel, Erik and White, Ted (eds.) Proceedings of the ACM CHI 93 Human Factors in Computing Systems Conference April 24-29, 1993, Amsterdam, The Netherlands. pp. 15-22.
Devanbu, Premkumar T., Brachman, Ronald J. and Selfridge, Peter G. (1991): LaSSIE: A Knowledge-Based Software Information System. In Communications of the ACM, 34 (5) pp. 34-49.
Pub. period:1991-2000
Pub. count:5
Number of co-authors:6
Number of publications with 3 favourite co-authors:
Loren Terveen:2Peter G. Selfridge's 3 most productive colleagues in number of publications:
Loren Terveen:68 ... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam