Paul Gallagher

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Publications by Paul Gallagher (bibliography)

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» 2008 «

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Ciolfi, Luigina, Fernström, Mikael, Bannon, Liam, Deshpande, Parag, Gallagher, Paul, McGettrick, Colm, Quinn, Nicola and Shirley, Stephen (2008): The Shannon Portal Installation: Interaction Design for Public Places. In IEEE Computer, 40 (7) pp. 64-71

» 2004 «

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Ferris, Kieran, Bannon, Liam, Ciolfi, Luigina, Gallagher, Paul, Hall, Tony and Lennon, Marilyn (2004): Shaping experiences in the hunt museum: a design case study. In: Proceedings of DIS04: Designing Interactive Systems: Processes, Practices, Methods, & Techniques 2004. pp. 205-214. Available online

Re-Tracing the Past: exploring objects, stories, mysteries, was an exhibition held at the Hunt Museum, in Limerick, Ireland from 9th-19th June 2003. We attempted to create an exhibition that would be an engaging experience for visitors, that would open avenues for exploration, allow for the collection of visitor opinions, and that would add to the understanding of material already in the Museum, rather than focus on "gee-whiz" technology. Thus our augmented environment completely hid the technology from view. A key objective was to be faithful to the ethos of the Museum, and to produce an exhibition that would stand up to scrutiny by Museum professionals. This design study paper gives a flavour of the exhibition by taking the reader on a tour of the whole design and development cycle-through site pictures, drawings, scenarios, pictures of the exhibition spaces, the interactive components, and visitor comments.

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Changes to this page (author)

27 Feb 2010: Enabled abstracts to be shown on Paul Gallagher's author page.
01 Jun 2009: Author was edited
22 Jun 2007: Author was added to the bibliography

Publication statistics

Publication period:2004-2008
Publication count:2
Number of co-authors:10



Productive colleagues

Paul Gallagher's 3 most productive colleagues in number of publications:

Liam Bannon:28
Luigina Ciolfi:7
Tony Hall:4


Collaboration count

Number of publications with 3 favourite co-authors:

Liam Bannon:2
Luigina Ciolfi:2
Colm McGettrick:1

 

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Mar 20

Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.

-- Floyd, 1992, p. 24

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