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Paul Drew

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Publications by Paul Drew (bibliography)

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1997
 
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Frohlich, David M., Chilton, Kathy and Drew, Paul (1997): Remote Homeplace Communication: What is It Like and How Might We Support It?. In: Thimbleby, Harold, O'Conaill, Brid and Thomas, Peter J. (eds.) Proceedings of the Twelfth Conference of the British Computer Society Human Computer Interaction Specialist Group - People and Computers XII August, 1997, Bristol, England, UK. pp. 133-153.

We introduce the study of homeplace communication as being relevant to the design of new communication technology for the home market. After reviewing current approaches to the field, we go on to describe the nature of remote homeplace communication over the telephone, based on a quantitative and qualitative analysis of 315 household telephone calls. The findings are contrasted with aspects of workplace communication and used to identify 7 user requirements for support. We conclude with recommendations for future basic and applied research in the area.

© All rights reserved Frohlich et al. and/or Springer Verlag

1994
 
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Frohlich, David M., Drew, Paul and Monk, Andrew (1994): Management of Repair in Human-Computer Interaction. In Human-Computer Interaction, 9 (3) pp. 385-425.

This article reports an investigation of the initiation and management of repair in human-computer interaction from a conversation-analytic perspective. It describes some ways in which pairs of novice users deal with what they see as "trouble" in the operation of a multiwindow database system called Sales and Marketing Information (SAMi). A typical sequence has the character of a user request followed by a pause or computer granting, leading to user repair in initial or third position. Three components of repair are identified: The user attempts to get the computer to undo a previous granting, redo a previous request, or grant a new request. Some common ways in which these components are combined, ordered, and performed are illustrated with reference to transcripts of actual sequences of recorded interaction. The relevance of these findings for design is discussed, together with the future potential of the approach that generated them.

© All rights reserved Frohlich et al. and/or Taylor and Francis

 
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Changes to this page (author)

27 Feb 2010: Modified
28 Apr 2003: Added

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May 21

Computer analyst to programmer: "You start coding. I'll go find out what they want."

-- Popular computer one-liner

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

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