Pub. period:1984-2012
Pub. count:77
Number of co-authors:82
Number of publications with 3 favourite co-authors:
Julie Henderson:4Paul A. Fishwick's 3 most productive colleagues in number of publications:
Jonas Lowgren:29 ... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
Paul Fishwick is Professor of Computer and Information Science and Engineering at the University of Florida, Director of Digital Arts & Sciences Programs, and CEO of Metaphorz, LLC. He has six years of industrial experience at Newport News Shipbuilding & Dry Dock Co (now: Northrup Grumman). and at NASA Langley Research Center in Virginia. He obtained the PhD from the University of Pennsylvania, is a Fellow of the Society for Computer Simulation International, and is highly active in modeling and simulation research, with emphasis on virtual environments, scientific modeling and workflow environments, GPU-based simulation acceleration., social network acquisition interfaces, and model-based training environments for culture and medicine. Commonly used technologies include immersive visualization, portable devices, 3D animation, and mixed/augmented reality.
Fishwick, Paul A. (2012). Aesthetic Computing. Retrieved 19 June 2013 from [URL to be defined - in press]
Fishwick, Paul A. (2012). Aesthetic Computing Class. Retrieved 1 January 2012 from University of Florida: http://www.cise.ufl.edu/~fishwick/ac/2012
» Aesthetic Computing: [/encyclopedia/aesthetic_computing.html]
Fishwick, Paul A. (2012): A Decade of Digital Arts and Sciences at the University of Florida. In Leonardo, pp. 211-216.
» Aesthetic Computing: [/encyclopedia/aesthetic_computing.html]
Park, Hyungwook and Fishwick, Paul A. (2011): An analysis of queuing network simulation using GPU-based hardware acceleration. In ACM Trans. Model. Comput. Simul., 21 (3) p. 18.
Beck, Dennis, Fishwick, Paul A., Kamhawi, Rasha, Coffey, Amy Jo and Henderson, Julie (2011): Synthesizing Presence: A Multidisciplinary Review of the Literature. In Journal of Virtual Worlds Research, 3 (3) .
» Aesthetic Computing: [/encyclopedia/aesthetic_computing.html]
Fishwick, Paul A., Coffey, Amy Jo, Kamhawi, Rasha and Henderson, Julie (2010): An experimental design and preliminary results for a cultural training system simulation. In: Proceedings of the 2010 Winter Simulation Conference - WSC 2010 5-8 December, 2010, Baltimore, Maryland, USA. pp. 799-810.
Park, Hyungwook and Fishwick, Paul A. (2010): A GPU-Based Application Framework Supporting Fast Discrete-Event Simulation. In Simulation, 86 (10) pp. 613-628.
Fishwick, Paul A. (2009): An Introduction to OpenSimulator and Virtual Environment agent-based M&S Applications. In: Dunkin, Ann, Ingalls, Ricki G., Yücesan, Enver, Rossetti, Manuel D., Hill, Ray and Johansson, Björn (eds.) Proceedings of the 2009 Winter Simulation Conference - WSC 2009 December 13-16, 2009, Austin, TX, USA. pp. 177-183.
Kelly, Michael, Vesna, Victoria, Fishwick, Paul A., Moere, Andrew Vande and Huff, Kenneth (2009): The state of aesthetic computing or info-aesthetics: curated panel discussion. In: ACM SIGGRAPH 2009 Art Gallery 2009. pp. 43-.
» Aesthetic Computing: [/encyclopedia/aesthetic_computing.html]
Fishwick, Paul A., Henderson, Julie, Fresh, Elinore, Futterknecht, Franz and Hamilton, Benjamin D. (2008): Simulating culture: An experiment using a multi-user virtual environment. In: Mason, Scott J., Hill, Raymond R., Mönch, Lars, Rose, Oliver, Jefferson, Thomas and Fowler, John W. (eds.) Proceedings of the 2008 Winter Simulation Conference, Global Gateway to Discovery - WSC 2008 December 7-10, 2008, Miami, Florida, USA. pp. 786-794.
Yilmaz, Levent, Davis, Paul, Fishwick, Paul A., Hu, Xiaolin, Miller, John A., Hybinette, Maria, Ören, Tuncer I., Reynolds, Paul, Sarjoughian, Hessam S. and Tolk, Andreas (2008): Panel discussion: What makes good research in modeling and simulation: Sustaining the growth and vitality of the M&S discipline. In: Mason, Scott J., Hill, Raymond R., Mönch, Lars, Rose, Oliver, Jefferson, Thomas and Fowler, John W. (eds.) Proceedings of the 2008 Winter Simulation Conference, Global Gateway to Discovery - WSC 2008 December 7-10, 2008, Miami, Florida, USA. pp. 677-688.
Park, Hyungwook and Fishwick, Paul A. (2008): A fast hybrid time-synchronous/event approach to parallel discrete event simulation of queuing networks. In: Mason, Scott J., Hill, Raymond R., Mönch, Lars, Rose, Oliver, Jefferson, Thomas and Fowler, John W. (eds.) Proceedings of the 2008 Winter Simulation Conference, Global Gateway to Discovery - WSC 2008 December 7-10, 2008, Miami, Florida, USA. pp. 795-803.
Bell, David, Mustafee, Navonil, Cesare, Sergio de, Taylor, Simon J. E., Lycett, Mark and Fishwick, Paul A. (2008): Ontology Engineering for Simulation Component Reuse. In IJEIS, 4 (4) pp. 47-61.
Quarles, John, Lampotang, Samsun (Sem), Fischler, Ira, Fishwick, Paul A. and Lok, Benjamin (2008): A Mixed Reality Approach for Merging Abstract and Concrete Knowledge. In: IEEE Virtual Reality Conference 2008 VR 2008 8-12 March, 2008, Reno, Nevada, USA. pp. 27-34.
Fishwick, Paul A. (2008): Software Aesthetics: From Text and Diagrams to Interactive Spaces Paul A. Fishwick. In International Journal of Arts and Technology, 1 (1) pp. 1-13.
© All rights reserved Fishwick and/or Inderscience Publishers
» Aesthetic Computing: [/encyclopedia/aesthetic_computing.html]
Fishwick, Paul A. and Park, Yuna A. (2008): A 3D Environment for Exploring Algebraic Structure and Behavior. In: Ferdig, Richard E. (ed.). "Handbook of Research on Effective Electronic Gaming in Education Set of 3". Information Science Referencepp. 546-559
» Aesthetic Computing: [/encyclopedia/aesthetic_computing.html]
Fishwick, Paul A. (2007): Customized Visual Computing: The Aesthetic Computing Method. In: Ferri, Fernando (ed.). "Visual Languages for Interactive Computing: Definitions and Formalizations (Premier Reference Source)". pp. 425-435
» Aesthetic Computing: [/encyclopedia/aesthetic_computing.html]
Fishwick, Paul A. (ed.) (2007): Handbook of Dynamic System Modeling. Chapman and Hall - CRC
© All rights reserved Fishwick and/or Chapman and Hall - CRC
» Aesthetic Computing: [/encyclopedia/aesthetic_computing.html]
Fishwick, Paul A. (2006): Aesthetic Computing (Leonardo Books). The MIT Press
Fishwick, Paul A. (ed.) (2006): Aesthetic Computing. The MIT Press
» Visual Aesthetics: [/encyclopedia/visual_aesthetics.html]
» Aesthetic Computing: [/encyclopedia/aesthetic_computing.html]
Park, Minho and Fishwick, Paul A. (2005): An Integrated Environment Blending Dynamic and Geometry Models. In: Kim, Tag Gon (ed.) Artificial Intelligence and Simulation - 13th International Conference on AI, Simulation, and Planning in High Autonomy Systems - AIS 2004 October 4-6, 2005, Jeju Island, Korea. pp. 574-584.
Shim, Hyunju and Fishwick, Paul A. (2005): Programming using dynamic system modeling VIA a 3D-based multimodeling framework. In: Proceedings of the 37th Winter Simulation Conference,,, 2005 December 4-7, 2005, Orlando, FL, USA. pp. 1931-1938.
Park, Minho and Fishwick, Paul A. (2005): Integrating Dynamic and Geometry Model Components through Ontology-Based Inference. In Simulation, 81 (12) pp. 795-813.
Fishwick, Paul A., Davis, Timothy and Douglas, Jane (2005): Model representation with aesthetic computing: Method and empirical study. In ACM Trans. Model. Comput. Simul., 15 (3) pp. 254-279.
Fishwick, Paul A. (2005): Enhancing experiential and subjective qualities of discrete structure representations with aesthetic computing. In J. Vis. Lang. Comput., 16 (5) pp. 406-427.
Fishwick, Paul A., Coffey, Amy J., Kamhawi, Rasha and Henderson, Julie (2005): An experimental design and preliminary results for a cultural training system simulation. In: Simulation Conference WSC, Proceedings of the 2010 Winter 2005. pp. 799-810.
» Aesthetic Computing: [/encyclopedia/aesthetic_computing.html]
Fishwick, Paul A., Diehl, Stephan, Prophet, Jane and Lowgren, Jonas (2005): Perspectives on Aesthetic Computing. In Leonardo, 38 (2) pp. 133-141.
© All rights reserved Fishwick et al. and/or their publisher
» Aesthetic Computing: [/encyclopedia/aesthetic_computing.html]
Miller, John A., Baramidze, Gregory T., Sheth, Amit P. and Fishwick, Paul A. (2004): Investigating Ontologies for Simulation Modeling. In: Proceedings 37th Annual Simulation Symposium ANSS-37 2004 18-22 April, 2004, Arlington, VA, USA. pp. 55-63.
Fishwick, Paul A. and Miller, John A. (2004): Ontologies for Modeling and Simulation: Issues and Approaches. In: Winter Simulation Conference 2004 2004. pp. 259-264.
Fishwick, Paul A. (2004): Toward an Integrative Multimodeling Interface: A Human-Computer Interface Approach to Interrelating Model Structures. In Simulation, 80 (9) pp. 421-432.
Fishwick, Paul A. (2003): Nurturing Next-Generation Computer Scientists. In IEEE Computer, 36 (12) pp. 132-134.
Barton, Russell R., Fishwick, Paul A., Henriksen, James O., Sargent, Robert G. and Twomey, Janet M. (2003): Simulation technology panel: panel: simulation - past, present and future. In: Chick, Stephen E., Sanchez, Paul J., Ferrin, David M. and Morrice, Douglas J. (eds.) Proceedings of the 35th Winter Simulation Conference Driving Innovation, New Orleans, Louisiana, USA, December 7-10, 2003 2003. pp. 2044-2050.
Fishwick, Paul A., Lee, Jinho, Park, Minho and Shim, Hyunju (2003): Next generation modeling I: RUBE: a customized 2d and 3d modeling framework for simulation. In: Chick, Stephen E., Sanchez, Paul J., Ferrin, David M. and Morrice, Douglas J. (eds.) Proceedings of the 35th Winter Simulation Conference Driving Innovation, New Orleans, Louisiana, USA, December 7-10, 2003 2003. pp. 755-762.
Hopkins, John F. and Fishwick, Paul A. (2003): The rube framework for software modeling and customized 3-D visualization. In J. Vis. Lang. Comput., 14 (1) pp. 97-117.
Hopkins, John F. and Fishwick, Paul A. (2002): The rube Framework for Personalized 3-D Software Visualization. In: Diehl, Stephan (ed.) Software Visualization - International Seminar May 20-25, 2002, Dagstuhl Castle, Germany. pp. 368-380.
Kim, Taewoo and Fishwick, Paul A. (2002): A 3D XML-based customized framework for dynamic models. In: Web3D 2002 2002. pp. 103-109.
Fishwick, Paul A. (2002): XML-based modeling and simulation: using XML for simulation modeling. In: Snowdon, Jane L. and Charnes, John M. (eds.) Proceedings of the 34th Winter Simulation Conference Exploring New Frontiers December 8-11, 2002, San Diego, California, USA. pp. 616-622.
Kim, Taewoo, Lee, Jinho and Fishwick, Paul A. (2002): A two-stage modeling and simulation process for web-based modeling and simulation. In ACM Trans. Model. Comput. Simul., 12 (3) pp. 230-248.
Fishwick, Paul A. (2002): Aesthetic Programming: Crafting Personalized Software. In Leonardo, 35 (4) pp. 383-390.
» Aesthetic Computing: [/encyclopedia/aesthetic_computing.html]
Fishwick, Paul A. and Bertelsen, Olav W. (2002). Dagstuhl Seminar Report Number 348.
© All rights reserved Fishwick and Bertelsen and/or their publisher
» Aesthetic Computing: [/encyclopedia/aesthetic_computing.html]
Lee, Kangsun and Fishwick, Paul A. (2001): Building a model for real-time simulation. In Future Generation Comp. Syst., 17 (5) pp. 585-600.
Miller, John A., Fishwick, Paul A., Taylor, Simon J. E., Benjamin, Perakath C. and Szymanski, Boleslaw K. (2001): Research and commercial opportunities in Web-Based Simulation. In Simul. Pr. Theory, 9 (1) pp. 55-72.
Fishwick, Paul A. (2000): 3D behavioral model design for simulation and software engineering. In: Web3D 2000 2000. pp. 7-16.
Davis, Paul C., Fishwick, Paul A., Overstreet, C. Michael and Pegden, Claude Dennis (2000): Model composability as a research investment: responses to the featured paper. In: Winter Simulation Conference 2000 2000. pp. 1585-1591.
Fishwick, Paul A. (2000): Preface. In Future Generation Comp. Syst., 17 (2) .
Page, Ernest H., Buss, Arnold H., Fishwick, Paul A., Healy, Kevin J., Nance, Richard E. and Paul, Ray J. (2000): Web-based simulation: revolution or evolution?. In ACM Trans. Model. Comput. Simul., 10 (1) pp. 3-17.
Fishwick, Paul A. (1999): A hybrid visual environment for models and objects. In: Winter Simulation Conference 1999 1999. pp. 1417-1424.
Page, Ernest H., Nicol, David M., Balci, Osman, Fujimoto, Richard, Fishwick, Paul A., L'Ecuyer, Pierre and Smith, Roger (1999): Strategic directions in simulation research (panel). In: Winter Simulation Conference 1999 1999. pp. 1509-1520.
Lee, Kangsun and Fishwick, Paul A. (1999): OOPM/RT.: a multimodeling methodology for real-time simulation. In ACM Trans. Model. Comput. Simul., 9 (2) pp. 141-170.
Barros, Fernando J., Zeigler, Bernard P. and Fishwick, Paul A. (1998): Multimodels and Dynamic Structure Models: An Integration of DSDE/DEVS and OOPM. In: Winter Simulation Conference 1998 1998. pp. 413-420.
Fishwick, Paul A. (1998): An Architectural Design for Digital Objects. In: Winter Simulation Conference 1998 1998. pp. 359-366.
Cubert, Robert M. and Fishwick, Paul A. (1997): A Framework for Distributed Object-Oriented Multimodeling and Simulation. In: Winter Simulation Conference 1997 1997. pp. 1315-1322.
Fishwick, Paul A. (1997): Web-based Simulation. In: Winter Simulation Conference 1997 1997. pp. 100-102.
Lee, Jin Joo and Fishwick, Paul A. (1997): Simulation-based Planning for Multi-Agent Environments. In: Winter Simulation Conference 1997 1997. pp. 405-412.
Walczak, Steven and Fishwick, Paul A. (1997): A quantitative analysis of pattern production and its relationship to expert performance. In J. Exp. Theor. Artif. Intell., 9 (1) pp. 83-101.
Fishwick, Paul A. (1996): Web-Based Simulation: Some Personal Observations. In: Winter Simulation Conference 1996 1996. pp. 772-779.
Lee, Kangsun and Fishwick, Paul A. (1996): Dynamic Model Abstraction. In: Winter Simulation Conference 1996 1996. pp. 764-771.
Fishwick, Paul A. (1995): Simulation Model Design. In: Winter Simulation Conference 1995 1995. pp. 209-211.
Lee, Jin Joo and Fishwick, Paul A. (1995): Simulation-Based Real-Time Decision Making for Route Planning. In: Winter Simulation Conference 1995 1995. pp. 1087-1095.
Fishwick, Paul A. (1995): Simulation Model Design and Execution: Building Digital Worlds. Prentice Hall
» Aesthetic Computing: [/encyclopedia/aesthetic_computing.html]
Beck, Howard W., Fishwick, Paul A. and Smerage, Glen (1994): A database design for uniform representation of hypermedia and mathematical models. In: Winter Simulation Conference 1994 1994. pp. 619-624.
Fishwick, Paul A. (1994): Simulation model design. In: Winter Simulation Conference 1994 1994. pp. 173-175.
Fishwick, Paul A. (1993): Multimodeling as a unified modeling framework. In: Evans, Gerald W., Mollaghasemi, Mansooreh, Russell, Edward C. and Biles, William E. (eds.) Proceedings of the 25th Winter Simulation Conference December 12-15, 1993, Los Angeles, California, USA. pp. 580-581.
Miller, Victor T. and Fishwick, Paul A. (1993): Graphic modeling using heterogeneous hierarchical models. In: Evans, Gerald W., Mollaghasemi, Mansooreh, Russell, Edward C. and Biles, William E. (eds.) Proceedings of the 25th Winter Simulation Conference December 12-15, 1993, Los Angeles, California, USA. pp. 612-617.
Tang, Zaiyong and Fishwick, Paul A. (1993): Feedforward Neural Nets as Models for Time Series Forecasting. In INFORMS Journal on Computing, 5 (4) pp. 374-385.
Fishwick, Paul A. (1992): SimPack: Getting Started with Simulation Programming in C and C++. In: Proceedings of the 24th Winter Simulation Conference December 13-16, 1992, Arlington, VA, USA. pp. 154-162.
Fishwick, Paul A. (1992): An Integrated Approach to System Modeling Using a Synthesis of Artificial Intelligence, Software Engineering, and Simulation Methodologies. In ACM Trans. Model. Comput. Simul., 2 (4) pp. 307-330.
Fishwick, Paul A. and Zeigler, Bernard P. (1992): A Multimodel Methodology for Qualitative Model Engineering. In ACM Trans. Model. Comput. Simul., 2 (1) pp. 52-81.
Miller, David P., Firby, R. James, Fishwick, Paul A., Franke, David W. and Rothenberg, Jeff (1992): AI: What Simulationists Really Need To Know. In ACM Trans. Model. Comput. Simul., 2 (4) pp. 269-284.
Fishwick, Paul A. (1991): Heterogeneous decomposition and inter-level coupling for combined modeling. In: Proceedings of the 23th Winter Simulation Conference December 8-11, 1991, Phoenix, Arizona, USA. pp. 1120-1128.
Fishwick, Paul A. and Porr, Hanns-Oskar A. (1991): Using discrete event modeling for effective computer animation control. In: Proceedings of the 23th Winter Simulation Conference December 8-11, 1991, Phoenix, Arizona, USA. pp. 1156-1164.
Pritsker, A. Alan B., Henriksen, James O., Fishwick, Paul A. and Clark, Gordon M. (1991): Principles of modeling (panel). In: Proceedings of the 23th Winter Simulation Conference December 8-11, 1991, Phoenix, Arizona, USA. pp. 1199-1208.
Fishwick, Paul A. (1990): Fuzzy set methods for qualitative and natural language oriented simulation. In: Balci, Osman (ed.) Proceedings of the 22th Winter Simulation Conference December 9-12, 1990, New Orleans, Louisiana, USA. pp. 513-519.
Miller, David P., Rothenberg, Jeff, Franke, David W., Fishwick, Paul A. and Firby, R. James (1990): AI (panel session): what simulationists really need to know. In: Balci, Osman (ed.) Proceedings of the 22th Winter Simulation Conference December 9-12, 1990, New Orleans, Louisiana, USA. pp. 204-209.
Fishwick, Paul A. (1989): Neural network models in simulation: a comparison with traditional modeling approaches. In: MacNair, Edward A., Musselman, Kenneth J. and Heidelberger, Philip (eds.) Proceedings of the 21st Winter Simulation Conference December 4-6, 1989, Washington, DC, USA. pp. 702-709.
Fishwick, Paul A. (1987): Inferring Causality and Cyclic Behavior through Data Flow Analysis. In: ISMIS 1987 1987. pp. 468-480.
Fishwick, Paul A. and Feyock, Stefan (1984): Profgen: A Procedure for Generating Machine Independent High-Level Language Profilers. In SIGMETRICS Performance Evaluation Review, 12 (2) pp. 27-31.
Pub. period:1984-2012
Pub. count:77
Number of co-authors:82
Number of publications with 3 favourite co-authors:
Julie Henderson:4Paul A. Fishwick's 3 most productive colleagues in number of publications:
Jonas Lowgren:29 ... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam