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Patrick Tobias Fischer

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Publications by Patrick Tobias Fischer (bibliography)

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2010
 
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Fischer, Patrick Tobias, Zöllner, Christian and Hornecker, Eva (2010): VR/Urban: Spread.gun -- design process and challenges in developing a shared encounter for media façades. In: Proceedings of the HCI10 Conference on People and Computers XXIV 2010. pp. 289-298.

Designing novel interaction concepts for urban environments is not only a technical challenge in terms of scale, safety, portability and deployment, but also a challenge of designing for social configurations and spatial settings. To outline what it takes to create a consistent and interactive experience in urban space, we describe the concept and multidisciplinary design process of VR/Urban's media intervention tool called Spread.gun, which was created for the Media Façade Festival 2008 in Berlin. Main design aims were the anticipation of urban space, situational system configuration and embodied interaction. This case study also reflects on the specific technical, organizational and infrastructural challenges encountered when developing media façade installations.

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2009
 
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Fischer, Patrick Tobias, Zöllner, Christian, Hoffmann, Thilo and Piatza, Sebastian (2009): VR/Urban: SMSingshot. In: Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2009. pp. 381-382.

In this paper we describe the concept and design objectives of VR/Urban's media intervention tool SMSlingshot, which was presented at the Riga White Night Arts Festival 2009 [1] for the first time.

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03 Apr 2012: Added
03 Nov 2010: Added

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May 23

Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.

-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!