Publication statistics

Pub. period:2004-2012
Pub. count:21
Number of co-authors:20



Co-authors

Number of publications with 3 favourite co-authors:

Roderick Murray-Smith:7
Matt Jones:5
Simon Robinson:5

 

 

Productive colleagues

Parisa Eslambolchilar's 3 most productive colleagues in number of publications:

Harold Thimbleby:70
Matt Jones:63
Roderick Murray-Sm..:41
 
 
 

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Parisa Eslambolchilar

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Publications by Parisa Eslambolchilar (bibliography)

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2012
 
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Webster, Julie, Eslambolchilar, Parisa and Thimbleby, Harold (2012): From rotary telephones to universal number entry systems: can the past re-shape the future?. In: Proceedings of the 2012 International Conference on Uniquitous Computing 2012. pp. 596-597.

Although number entry appears to be a trivial task, user errors are still common and could be a result of poorly engineered interaction with the devices. We are challenging the design of universal number entry systems by looking at cases where user errors are frequently made. The telephone is used as a platform to compare input devices for number entry where we can look for speed and accuracy trade-offs between direct and indirect inputs. We will focus on the knob, button, and touchscreen and hope to find guidelines for when each is appropriate to use in a number entry system.

© All rights reserved Webster et al. and/or ACM Press

2011
 
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Eslambolchilar, Parisa, Wilson, Max, Oakley, Ian and Dey, Anind (2011): PINC: persuasion, influence, nudge & coercion through mobile devices. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems 2011. pp. 13-16. Available online

This workshop will provide a focal point for research and technology dedicated to supporting behaviour change through Persuasion, Influence, Nudge and Coercion (PINC). A particular focus is on pervasive and mobile technologies and the unique opportunities they present in this domain (e.g. in terms of data-capture and timely intervention). Although much isolated research takes place tackling particular aspects of this problem space (e.g. persuasion), this workshop will be the first venue to provide a forum that discusses meta-issues that apply to behaviour change and pervasive technology, irrespective of how it is achieved. These issues include: (a) What novel opportunities do pervasive technologies provide? (b) When is the appropriate time to begin, reduce or end intervention? (c) Are PINC methods ethical? and (d) How can we extend the scale of intervention?Participants are invited to contribute to the workshop with examples of PINC technologies, and the event will focus on mapping the conceptual space, creating novel ideas and interactive applications and discussing future opportunities. Ultimately, the workshop aspires to establish a community dedicated to this topic.

© All rights reserved Eslambolchilar et al. and/or their publisher

2010
 
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Robinson, Simon, Jones, Matt, Eslambolchilar, Parisa, Murray-Smith, Roderick and Lindborg, Mads (2010): "I did it my way": moving away from the tyranny of turn-by-turn pedestrian navigation. In: Proceedings of 12th Conference on Human-computer interaction with mobile devices and services 2010. pp. 341-344. Available online

In this article we describe a novel approach to pedestrian navigation using bearing-based haptic feedback. People are guided in the general direction of their destination via vibration, but additional exploratory navigation is stimulated by varying feedback based on the potential for taking alternative routes. We describe two mobile prototypes that were created to examine the possible benefits of the approach. The successful use of this exploratory navigation method is demonstrated in a realistic field trial, and we discuss the results and interesting participant behaviours that were recorded.

© All rights reserved Robinson et al. and/or their publisher

 
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Eslambolchilar, Parisa, Wilson, Max L. and Komninos, Andreas (2010): Nudge & influence through mobile devices. In: Proceedings of 12th Conference on Human-computer interaction with mobile devices and services 2010. pp. 527-530. Available online

The aim of this workshop is to provide a focal point for research and technology dedicated to persuasion and influence on mobile platforms. We aspire to establish a scientific network and community dedicated to emerging technologies for persuasion using mobile devices. This workshop would be a unique opportunity for interaction designers and researchers in this area to share their latest research and technologies on 'nudge' methods with the scientific communities. Patterns of consumption such as drinking and smoking are shaped by the taken-for-granted practices of everyday life. However, these practices are not fixed and 'immensely malleable'. Consequently, it is important to understand how the habits of everyday life change and evolve. Our decisions are inevitably influenced by how the choices are presented. Therefore, it is legitimate to deliberately 'nudge' people's behaviour in order to improve their lives. Mobile devices can play a significant role in shaping normal practices in three distinct ways: (1) they facilitate the capture of information at the right time and place; (2) they provide non-invasive and cost effective methods for communicating personalised data that compare individual performance with relevant social group performance; and (3) social network sites running on the device facilitate communication of personalised data that relate to the participant's self-defined community. Among the issues the workshop will take on are: (a) What opportunities do mobile interventions provide? (b) How far the intervention should go? (c) Is persuasion ethical? and (d) How can we extend the scale of intervention in a society using mobile devices? Participants will contribute to the workshop with examples of nudge and persuasive technologies, and we will work together to create novel ideas, interactive applications on the phone, and discuss future opportunities.

© All rights reserved Eslambolchilar et al. and/or their publisher

 
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Eslambolchilar, Parisa and Murray-Smith, Roderick (2010): A Model-Based Approach to Analysis and Calibration of Sensor-Based Human Interaction Loops. In International Journal of Mobile Human Computer Interaction, 2 (1) pp. 48-72. Available online

The dynamic systems approach to the design of continuous interaction allows designers to use analytical tools such as state-space modeling and Bode diagrams to simulate and analyse the behaviour and stability of sensor-based applications alone and when it is coupled with a manual control model of user behaviour. This approach also helps designers to calibrate and tune the parameters of the sensor-based application before the actual implementation, and in response to user action. In this article the authors introduce some term definitions from manual control theory for the analysis of the continuous aspects of the interaction design and human behaviour. Then we provide a theoretical framework for specification, analysis and calibration of a sensor-based zooming and scrolling application on mobile devices including the user in the interaction loop. It is especially topical and interesting for guiding design of sensor-based applications on mobile devices. We test our framework with a tilt-controlled speed-dependent automatic zooming application on a PDA.

© All rights reserved Eslambolchilar and Murray-Smith and/or their publisher

 Cited in the following chapter:

Formal Methods: [/encyclopedia/formal_methods.html]


 
 Cited in the following chapter:

Formal Methods: [/encyclopedia/formal_methods.html]


 
2009
 
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Robinson, Simon, Eslambolchilar, Parisa and Jones, Matt (2009): Sweep-Shake: finding digital resources in physical environments. In: Proceedings of 11th Conference on Human-computer interaction with mobile devices and services 2009. p. 12. Available online

In this article we describe the Sweep-Shake system, a novel, low interaction cost approach to supporting the spontaneous discovery of geo-located information. By sweeping a mobile device around their environment, users browse for interesting information related to points of interest. We built a mobile haptic prototype which encourages the user to explore their surroundings to search for location information, helping them discover this by providing directional vibrotactile feedback. Once potential targets are selected, the interaction is extended to offer an hierarchy of information levels with a simple method for filtering and selecting desired types of data for each geo-tagged location. We describe and motivate our approach and present a short field trial to situate our design in a real environment, followed by a more detailed user study that compares it against an equivalent visual-based system.

© All rights reserved Robinson et al. and/or their publisher

 
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Robinson, Simon, Eslambolchilar, Parisa and Jones, Matt (2009): Evaluating haptics for information discovery while walking. In: Proceedings of the HCI09 Conference on People and Computers XXIII 2009. pp. 93-102. Available online

In this article we describe and evaluate a novel, low interaction cost approach to supporting the spontaneous discovery of geo-tagged information while on the move. Our mobile haptic prototype helps users to explore their environment by providing directional vibrotactile feedback based on the presence of location data. We conducted a study to investigate whether users can find these targets while walking, comparing their performance when using only haptic feedback to that when using an equivalent visual system. The results are encouraging, and here we present our findings, discussing their significance and issues relevant to the design of future systems that combine haptics with location awareness.

© All rights reserved Robinson et al. and/or their publisher

2008
 
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Robinson, Simon, Eslambolchilar, Parisa and Jones, Matt (2008): Point-to-GeoBlog: Gestures and Sensors to Support User Generated Content Creation. In: Proceedings of the 10th international conference on Human computer interaction with mobile devices and services 2008. pp. 197-206. Available online

 
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Eslambolchilar, Parisa and Murray-Smith, Rod (2008): Interact, Excite, and Feel. In: Second International Conference on Tangible and Embedded Interaction - TEI08 2008, Bonn, Germany. pp. 131-138.

 
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Eslambolchilar, Parisa and Murray-Smith, Rod (2008): Control Centric Approach in Designing Scrolling and Zooming User Interfaces. In International Journal of Human-Computer Studies (IJHCS), Special issue on Mobility, 66 (12) pp. 838-856.

http://dx.doi.org/10.1016/j.ijhcs.2008.07.005

© All rights reserved Eslambolchilar and Murray-Smith and/or Elsevier

 
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Robinson, Simon, Eslambolchilar, Parisa and Jones, Matt (2008): Point-to-GeoBlog: gestures and sensors to support user generated content creation. In: Hofte, G. Henri ter, Mulder, Ingrid and Ruyter, Boris E. R. de (eds.) Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services - Mobile HCI 2008 September 2-5, 2008, Amsterdam, the Netherlands. pp. 197-206. Available online

 
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Eslambolchilar, Parisa and Murray-Smith, Roderick (2008): Interact, excite, and feel. In: Schmidt, Albrecht, Gellersen, Hans-Werner, Hoven, Elise van den, Mazalek, Ali, Holleis, Paul and Villar, Nicolas (eds.) TEI 2008 - Proceedings of the 2nd International Conference on Tangible and Embedded Interaction February 18-20, 2008, Bonn, Germany. pp. 131-138. Available online

 
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Eslambolchilar, Parisa and Murray-Smith, Roderick (2008): Control centric approach in designing scrolling and zooming user interfaces. In International Journal of Human-Computer Studies, 20 (12) pp. 838-856. Available online

The dynamic systems approach to the design of continuous interaction interfaces allows the designer to use simulations, and analytical tools to analyse the behaviour and stability of the controlled system alone and when it is coupled with a manual control model of user behaviour. This approach also helps designers to calibrate and tune the parameters of the system before the actual implementation, and in response to user feedback. In this work we provide a dynamic systems interpretation of the coupling of internal states involved in speed-dependent automatic zooming, and test our implementation on a text browser on a Pocket PC instrumented with a tilt sensor. We illustrate simulated and experimental results of the use of the proposed coupled navigation and zooming interface using tilt and touch screen input.

© All rights reserved Eslambolchilar and Murray-Smith and/or Academic Press

 
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Hill, Nicholas and Eslambolchilar, Parisa (2008): Seam Carving for Enhancing Image Usability on Mobiles. In: Proceedings of the HCI08 Conference on People and Computers XXII 2008. pp. 131-134. Available online

In this paper we discuss a visual interface for presenting large images on small screen devices. We use the seam carving algorithm as an example technique to improve the readability of images, experimenting with it in various ways. We explain the results of a pilot study where we examined the use of seam carving algorithms on a small screen, making comparisons with simple other image processing methods. This is the first example of a visual interface which uses the seam carving algorithm for mobile devices. We discuss scenarios for the use of such techniques.

© All rights reserved Hill and Eslambolchilar and/or their publisher

2007
 
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Eslambolchilar, Parisa, Murray-Smith, Rod, Crossan, Andy, Dalzel-Job, Sarah and Pollick, Frank (2007): Model-basedTarget Sonification in Small Screen Devices: Perception and Action. In: Lumsden, Jo (ed.). "Handbook of Research on User Interface Design and Evaluation for Mobile Technology". IGI Globalpp. 478-506

2006
 
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Eslambolchilar, Parisa and Murray-Smith, Rod (2006): Model- Based, Multimodal Interaction in Document Browsing. In: Renals, Steve, Bengio, Samy and Fiskus, Jonathan (eds.) 3nd Joint Workshop on Multimodal Interaction and Related Machine Learning Algorithms, MLMI 1-4 May, 2006, Bethesda, MD, USA. pp. 1-12.

10.1007/11965152_1

© All rights reserved Eslambolchilar and Murray-Smith and/or their publisher

 
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Eslambolchilar, Parisa (2006). Making Sense of Interaction Using a Model-Based Approach. PhD Thesis. Hamilton Institute, National University of Ireland

This thesis provides a theoretical method for developing and designing human computer interaction based on a continuous control process on mobile computing devices. This view provides a tight coupling between the user and system based on a continuous exchange of input/output dynamic information over a period of time, where continuous feedback from the display (visual/audio/haptic)influences the user's actions as more information becomes available and changes the user's perception. The proper representation and modeling of conceptual models in the interaction -via state-space model- and the explicit analysis of human behaviour and adaptability of the system to human behaviour -in the form of dynamic systems and probability theory are inherent to this framework. This framework supports continuous interaction techniques based on tilt inputs and multimodal outputs with handheld devices because one-handed control requires less visual attention and multimodality in the interaction can compensate for the lack of the screen space. The dynamic systems approach to the design of such continuous interactive interfaces allows the incorporation of analytical tools and constructive techniques from manual and automatic control theory, probabilistic models{and thus many of the techniques of machine learning{into the interface and integrating multimodality in a principled manner. Methods are presented for displaying the state of a system(visual/audio/haptic) with appropriate representation of a pseudo-physical model, via state-space model. Specifically, the use of predictive audio/visual-feedback for auditory/graphical display in a period of interaction is described, and it is shown how predictive elements can be introduced into goal directed displays, considering gains and delays present in the interaction loop. The use of these techniques in simulating the system behaviour before the actual implementation, and tuning and testing the system parameters are illustrated. Viewing human behaviour as a control process, a general framework for supporting human behaviour is developed, which supports intermittent interaction by smooth and natural dynamic mode switching. This is a probabilistic approach and not only applicable on small screen devices but also in many range of computing appliances. It provides general design guidelines for dynamic interactive systems based on models for the dynamic system, probabilistic language model and a probabilistic audio feedback.

© All rights reserved Eslambolchilar and/or his/her publisher

 Cited in the following chapter:

Formal Methods: [/encyclopedia/formal_methods.html]


 
 Cited in the following chapter:

Formal Methods: [/encyclopedia/formal_methods.html]


 
2005
 
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Strachan, Steven, Eslambolchilar, Parisa, Murray-Smith, Roderick, Hughes, Stephen and O'Modhrain, Sile (2005): GpsTunes: controlling navigation via audio feedback. In: Proceedings of 7th conference on Human-computer interaction with mobile devices and services 2005. pp. 275-278. Available online

We combine the functionality of a mobile Global Positioning System (GPS) with that of an MP3 player, implemented on a PocketPC, to produce a handheld system capable of guiding a user to their desired target location via continuously adapted music feedback. We illustrate how the approach to presentation of the audio display can benefit from insights from control theory, such as predictive 'browsing' elements to the display, and the appropriate representation of uncertainty or ambiguity in the display. The probabilistic interpretation of the navigation task can be generalised to other context-dependent mobile applications. This is the first example of a completely handheld location-aware music player. We discuss scenarios for use of such systems.

© All rights reserved Strachan et al. and/or ACM Press

 
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Strachan, Steven, Eslambolchilar, Parisa, Murray-Smith, Roderick, Hughes, Stephen and O'Modhrain, M. Sile (2005): GpsTunes: controlling navigation via audio feedback. In: Tscheligi, Manfred, Bernhaupt, Regina and Mihalic, Kristijan (eds.) Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services - Mobile HCI 2005 September 19-22, 2005, Salzburg, Austria. pp. 275-278. Available online

2004
 
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Eslambolchilar, Parisa and Murray-Smith, Rod (2004): Tilt based automatic zooming and scaling in mobile devices: a state-space implementation,. In: Brewster, Stephen A. and Dunlop, Mark (eds.) Mobile HCI 2004 September 13-16, 2004, Glasgow, Scotland, UK. pp. 120-131.

http://dx.doi.org/10.1007/b100594

© All rights reserved Eslambolchilar and Murray-Smith and/or Springer

 
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Eslambolchilar, Parisa and Murray-Smith, Roderick (2004): Tilt-Based Automatic Zooming and Scaling in Mobile Devices - A State-Space Implementation. In: Brewster, Stephen A. and Dunlop, Mark D. (eds.) Mobile Human-Computer Interaction - Mobile HCI 2004 - 6th International Symposium September 13-16, 2004, Glasgow, UK. pp. 120-131. Available online

 
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