Publication statistics

Pub. period:1999-2002
Pub. count:4
Number of co-authors:8



Co-authors

Number of publications with 3 favourite co-authors:

Daniela Fogli:2
Giuseppe Fresta:2
Piero Mussio:1

 

 

Productive colleagues

Paola Carrara's 3 most productive colleagues in number of publications:

Piero Mussio:47
Daniela Fogli:22
P. Mussio:10
 
 
 
Jun 19

... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.

-- Steve Krug, Don't Make Me Think, p. 136

 
 

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Paola Carrara

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Publications by Paola Carrara (bibliography)

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2002
 
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Carrara, Paola, Fogli, Daniela, Fresta, Giuseppe and Mussio, P. (2002): Toward overcoming culture, skill and situation hurdles in Human-Computer Interaction. In Universal Access in the Information Society, 1 (4) pp. 288-304.

This paper proposes a new effective strategy for designing and implementing interactive systems overcoming culture, skill and situation hurdles in Human-Computer Interaction (HCI). The strategy to identify and reduce these hurdles is developed in the framework of a methodology based on a recently introduced model of HCI, and exploits the technological innovations of XML (Extensible Markup Language). HCI is modelled as a cyclic process in which the user and the interactive system communicate by materializing and interpreting a sequence of messages. The interaction process is formalized by specifying both the physical message appearance and the computational aspect of the interaction. This formalization allows the adoption of notation traditionally adopted by users in their workplaces as the starting point of the interactive system design. In this way, the human-system interaction language takes into account the users' culture. Moreover, the methodology permits user representatives to build a hierarchy of systems progressively adapted to users' situations, skills and habits, according to the work organization in the domain considered. The strategy is proved to be effective by describing how to implement it using BANCO (Browsing Adaptive Network for Changing user Operativity), a feasibility prototype based on XML, which allows the hierarchy implementation and system adaptations. Several examples from an environmental case under study are used throughout the paper to illustrate the methodology and the effectiveness of the technology adopted.

© All rights reserved Carrara et al. and/or Springer Verlag

 
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Carrara, Paola, Fogli, Daniela, Fresta, Giuseppe and Mussio, Piero (2002): Making Abstract Specifications Concrete to End-Users: The Visual Workshop Hierarchy Strategy. In: HCC 2002 - IEEE CS International Symposium on Human-Centric Computing Languages and Environments 3-6 September, 2002, Arlington, VA, USA. pp. 43-.

2000
 
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Carrara, Paola, Fresta, G. and Rampini, A. (2000): Interfaces for Geographic Applications on the World Wide Web: an Adaptive Computational Hypermedia. In: Emiliani, Pier Luigi and Stephanidis, Constantine (eds.) Proceedings of the 6th ERCIM Workshop on User Interfaces for All October 25-26, 2000, Florence, Italy. p. 2.

The creation of interfaces in complex projects involving geographic data, heterogeneous and distributed, also on the Web, are usually based on a centralized server collecting the geographic data to be delivered to clients: they are remote searching systems, in which users type or select keys, to obtain results from the server. Possible computations cannot be usually performed by users. Our proposal is to develop Web-based interfaces to geographic applications and data by combining hypertext navigation with more conventional computation. The idea is to go beyond the current concept of hypermedia by offering a desktop in which users may both explore pieces of knowledge and apply computational tools, with the possibility of interact in more than one session. The hypermedia interface development has been performed on the basis of a design methodology in order to obtain an adaptive hypermedia environment to be offered to various types of intended users, for their special purposes, in rapidly evolving geographic scenarios.

© All rights reserved Carrara et al. and/or The European Research Consortium for Informatics and Mathematics - ERCIM

1999
 
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Carrara, Paola, Musella, David and Zonno, Gaetano (1999): A Computational Hypermedia for the Sergisai Project. In: Hypertext 99 - Proceedings of the Tenth ACM Conference on Hypertext and Hypermedia February 21-25, 1999, Darmstadt, Germany. pp. 73-74.

 
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Changes to this page (author)

16 Jun 2009: Modified
12 May 2008: Modified
28 Apr 2003: Added

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/paola_carrara.html

Publication statistics

Pub. period:1999-2002
Pub. count:4
Number of co-authors:8



Co-authors

Number of publications with 3 favourite co-authors:

Daniela Fogli:2
Giuseppe Fresta:2
Piero Mussio:1

 

 

Productive colleagues

Paola Carrara's 3 most productive colleagues in number of publications:

Piero Mussio:47
Daniela Fogli:22
P. Mussio:10
 
 
 
Jun 19

... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.

-- Steve Krug, Don't Make Me Think, p. 136

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Latest books

The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad

 
Start reading

The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!