Päivi Majaranta

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Publications by Päivi Majaranta (bibliography)

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» 2009 «

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Majaranta, Päivi, Ahola, Ulla-Kaija and Spakov, Oleg (2009): Fast gaze typing with an adjustable dwell time. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems 2009. pp. 357-360. Available online

Previous research shows that text entry by gaze using dwell time is slow, about 5-10 words per minute (wpm). These results are based on experiments with novices using a constant dwell time, typically between 450 and 1000 ms. We conducted a longitudinal study to find out how fast novices learn to type by gaze using an adjustable dwell time. Our results show that the text entry rate increased from 6.9 wpm in the first session to 19.9 wpm in the tenth session. Correspondingly, the dwell time decreased from an average of 876 ms to 282 ms,

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» 2008 «

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Tuisku, Outi, Majaranta, Päivi, Isokoski, Poika and Räihä, Kari-Jouko (2008): Now Dasher! Dash away!: longitudinal study of fast text entry by Eye Gaze. In: Räihä, Kari-Jouko and Duchowski, Andrew T. (eds.) ETRA 2008 - Proceedings of the Eye Tracking Research and Application Symposium March 26-28, 2008, Savannah, Georgia, USA. pp. 19-26. Available online

» 2006 «

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Majaranta, Päivi, MacKenzie, I. Scott, Aula, Anne and Räihä, Kari-Jouko (2006): Effects of feedback and dwell time on eye typing speed and accuracy. In Universal Access in the Information Society, 5 (2) pp. 199-208

Eye typing provides a means of communication that is especially useful for people with disabilities. However, most related research addresses technical issues in eye typing systems, and largely ignores design issues. This paper reports experiments studying the impact of auditory and visual feedback on user performance and experience. Results show that feedback impacts typing speed, accuracy, gaze behavior, and subjective experience. Also, the feedback should be matched with the dwell time. Short dwell times require simplified feedback to support the typing rhythm, whereas long dwell times allow extra information on the eye typing process. Both short and long dwell times benefit from combined visual and auditory feedback. Six guidelines for designing feedback for gaze-based text entry are provided.

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» 2004 «

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Majaranta, Päivi, Aula, Anne and Räihä, Kari-Jouko (2004): Effects of feedback on eye typing with a short dwell time. In: Duchowski, Andrew T. and Vertegaal, Roel (eds.) ETRA 2004 - Proceedings of the Eye Tracking Research and Application Symposium March 22-24, 2004, San Antonio, Texas, USA. pp. 139-146. Available online

» 2002 «

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Majaranta, Päivi and Räihä, Kari-Jouko (2002): Twenty years of eye typing: systems and design issues. In: Duchowski, Andrew T., Vertegaal, Roel and Senders, John W. (eds.) ETRA 2002 - Proceedings of the Eye Tracking Research and Application Symposium March 25-27, 2002, New Orleans, Louisiana, USA. pp. 15-22. Available online

» 2000 «

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Hyrskykari, Aulikki, Majaranta, Päivi, Aaltonen, Antti and Räihä, Kari-Jouko (2000): Design issues of iDICT: a gaze-assisted translation aid. In: Duchowski, Andrew T. (ed.) ETRA 2000 - Proceedings of the Eye Tracking Research and Application Symposium November 6-8, 2000, Palm Beach Gardens, Florida, USA. pp. 9-14. Available online

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Changes to this page (author)

18 Feb 2010: Enabled abstracts to be shown on P?ivi Majaranta's author page.
01 Jun 2009: Author was edited
01 Jun 2009: Author was edited
01 Jun 2009: Author was edited
01 Jun 2009: Author was edited
09 May 2009: Author was edited
12 May 2008: Author was added to the bibliography

Publication statistics

Publication period:2000-2009
Publication count:6
Number of co-authors:9



Productive colleagues

Päivi Majaranta's 3 most productive colleagues in number of publications:

I. Scott MacKenzie:59
Poika Isokoski:21
Anne Aula:14


Collaboration count

Number of publications with 3 favourite co-authors:

Kari-Jouko Räihä:5
Anne Aula:2
Outi Tuisku:1

 

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Mar 14

The computer can be thought of from the perspective of its technology [...] from the field of computer science. Or it can be thought of as a social tool, a structure that will change social interaction and social policy, for better or for worse. It can be thought of as a personal assistant, where the goals and intentions of the user become of primary concern. It can be viewed from the experience of the user, a view that changes considerably with the task, the person, the design of the system. The filed of human-computer interaction needs all these views, all these issues, and more besides.

-- Stephen Draper and Donald Norman. In "User Centered System Design" (1986) p. 1

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