Olga Grunberger

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Publications by Olga Grunberger (bibliography)

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Howard, Steve, Kjeldskov, Jesper, Skov, Mikael B., Garnaes, Kasper and Grunberger, Olga (2006): Negotiating presence-in-absence: contact, content and context. In: Proceedings of ACM CHI 2006 Conference on Human Factors in Computing Systems 2006. pp. 909-912. Available online

On the basis of a longitudinal field study of domestic communication, we report some essential constituents of the user experience of awareness of others who are distant in space or time, i.e. presence-in-absence. We discuss presence-in-absence in terms of its social (Contact) and informational (Content) facets, and the circumstances of the experience (Context). The field evaluation of a prototype, 'The Cube', designed to support presence-in-absence, threw up issues in the interrelationships between contact, content and context; issues that the designers of similar social artifacts will need to address.

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Changes to this page (author)

10 Feb 2010: Enabled abstracts to be shown on Olga Grunberger's author page.
19 Jun 2007: Author was added to the bibliography

Publication statistics

Publication period:2006-2006
Publication count:1
Number of co-authors:4



Productive colleagues

Olga Grunberger's 3 most productive colleagues in number of publications:

Steve Howard:48
Jesper Kjeldskov:36
Mikael B. Skov:24


Collaboration count

Number of publications with 3 favourite co-authors:

Kasper Garnaes:1
Mikael B. Skov:1
Jesper Kjeldskov:1

 

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Mar 21

Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.

-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996

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