May 23

Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.

-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")

 
 

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Nate Robins

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Publications by Nate Robins (bibliography)

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2000
 
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Rhyne, Theresa-Marie, Doenges, Peter, Hibbard, William L., Pfister, Hanspeter and Robins, Nate (2000): The impact of computer games on scientific & information visualization: "if you can't beat them, join them" (panel session). In: IEEE Visualization 2000 2000. pp. 519-521.

 
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21 Feb 2010: Modified
14 Jun 2009: Added

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May 23

Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.

-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!