Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Stretton, Milt, Bowdler, Daniel, Conway, Jane, Swiontek, Dick, Morris, John and Wachter, John (1993): The Effect of Variations in Operator Proficiency on ASW Combat System Performance. In: Proceedings of the Human Factors and Ergonomics Society 37th Annual Meeting 1993. pp. 1051-1055.
© All rights reserved Stretton et al. and/or Human Factors Society
Stretton, Milt, Swiontek, Dick, Morris, John, Conway, Jane and Wachter, John (1991): The Use of Fast-Time Simulation in Predicting Multioperator-System Efficiency. In: Proceedings of the Human Factors Society 35th Annual Meeting 1991. pp. 1215-1218.
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !