It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them.
-- Steve Jobs, 1998
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Wilson, Aaron, Burnett, Margaret M., Beckwith, Laura, Granatir, Orion, Casburn, Ledah, Cook, Curtis, Durham, Mike and Rothermel, Gregg (2003): Harnessing curiosity to increase correctness in end-user programming. In: Cockton, Gilbert and Korhonen, Panu (eds.) Proceedings of the ACM CHI 2003 Human Factors in Computing Systems Conference April 5-10, 2003, Ft. Lauderdale, Florida, USA. pp. 305-312.
» End-User Development: [/encyclopedia/end-user_development.html]
Prabhakararao, Shrinu, Cook, Curtis R., Ruthruff, Joseph R., Creswick, Eugene, Main, M. and Durham, Mike (2003): Strategies and behaviors of end-user programmers with interactive fault localization. In: HCC 2003 - IEEE Symposium on Human Centric Computing Languages and Environments 28-31 October, 2003, Auckland, New Zealand. pp. 15-22.
It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them.
-- Steve Jobs, 1998
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !