Author: Miguel A. Otaduy

Publications

Publication period start: 2008
Number of co-authors: 28

Co-authors

Number of publications with favourite co-authors
Nico Galoppo
4
Markus H. Gross
7
Ming C. Lin
12

Productive Colleagues

Most productive colleagues in number of publications
Dinesh Manocha
57
Ming C. Lin
58
Markus H. Gross
69

Publications

García, Marcos, Otaduy, Miguel A., O'Sullivan, Carol (2010): Perceptually validated global/local deformations. In Journal of Visualization and Computer Animation, 21 (3) pp. 245-254. https://dx.doi.org/10.1002/cav.371

Pietroni, Nico, Cignoni, Paolo, Otaduy, Miguel A., Scopigno, Roberto (2010): Solid-Texture Synthesis: A Survey. In IEEE Computer Graphics and Applications, 30 (4) pp. 74-89. https://dx.doi.org/10.1109/MCG.2009.153

Lin, Ming C., Otaduy, Miguel A., Boulic, Ronan (2008): Virtual Reality Software and Technology. In IEEE Computer Graphics and Applications, 28 (6) pp. 18-19. https://dx.doi.org/10.1109/MCG.2008.126

Steinemann, Denis, Otaduy, Miguel A., Gross, Markus H. (2008): Tight and efficient surface bounds in meshless animation. In Computers & Graphics, 32 (2) pp. 235-245. https://dx.doi.org/10.1016/j.cag.2008.01.013

Galoppo, Nico, Otaduy, Miguel A., Tekin, Serhat, Gross, Markus H., Lin, Ming C. (2007): Soft Articulated Characters with Fast Contact Handling. In Comput. Graph. Forum, 26 (3) pp. 243-253. https://dx.doi.org/10.1111/j.1467-8659.2007.01046.x

Pietroni, Nico, Otaduy, Miguel A., Bickel, Bernd, Ganovelli, Fabio, Gross, Markus H. (2007): Texturing Internal Surfaces from a Few Cross Sections. In Comput. Graph. Forum, 26 (3) pp. 637-644. https://dx.doi.org/10.1111/j.1467-8659.2007.01087.x

Lin, Ming C., Otaduy, Miguel A. (2005): Sensation-Preserving Haptic Rendering. In IEEE Computer Graphics and Applications, 25 (4) pp. 8-11. https://doi.ieeecomputersociety.org/10.1109/MCG.2005.85

Sud, Avneesh, Otaduy, Miguel A., Manocha, Dinesh (2004): DiFi: Fast 3D Distance Field Computation Using Graphics Hardware. In Comput. Graph. Forum, 23 (3) pp. 557-566. https://diglib.eg.org/EG/CGF/volume23/issue3/v23i3pp557-566_abstract.html

Kim, Young J., Otaduy, Miguel A., Lin, Ming C., Manocha, Dinesh (2003): Six-Degree-of-Freedom Haptic Rendering Using Incremental and Localized Computations. In Presence: Teleoperators and Virtual Environments, 12 (3) pp. 277-295.

Galoppo, Nico, Tekin, Serhat, Otaduy, Miguel A., Gross, Markus H., Lin, Ming C. (2007): Interactive Haptic Rendering of High-Resolution Deformable Objects. In: Shumaker, Randall (eds.) ICVR 2007 - Virtual Reality - Second International Conference - Part 1 July 22-27, 2007, Beijing, China. pp. 215-223. https://dx.doi.org/10.1007/978-3-540-73335-5_24

Kim, Young J., Otaduy, Miguel A., Lin, Ming C., Manocha, Dinesh (2002): Six-Degree-of-Freedom Haptic Display Using Localized Contact Computations. In: HAPTICS 2002 - Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems 2002 , 2002, . pp. 209-216. https://csdl.computer.org/comp/proceedings/haptics/2002/1489/00/14890209abs.htm

Otaduy, Miguel A., Lin, Ming C. (2005): Stable and Responsive Six-Degree-of-Freedom Haptic Manipulation Using Implicit Integration. In: WHC 2005 - World Haptics Conference 18-20 March, 2005, Pisa, Italy. pp. 247-256. https://csdl.computer.org/comp/proceedings/whc/2005/2310/00/23100247abs.htm

Otaduy, Miguel A., Gross, Markus H. (2007): Transparent Rendering of Tool Contact with Compliant Environments. In: WHC 2007 - Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems 22-24 March, 2007, Tsukuba, Japan. pp. 225-230. https://doi.ieeecomputersociety.org/10.1109/WHC.2007.120

Galoppo, Nico, Otaduy, Miguel A., Mecklenburg, Paul, Gross, Markus H., Lin, Ming C. (2007): Accelerated Proximity Queries for Haptic Rendering of Deformable Models. In: WHC 2007 - Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems 22-24 March, 2007, Tsukuba, Japan. pp. 591-592. https://doi.ieeecomputersociety.org/10.1109/WHC.2007.16

Otaduy, Miguel A., Jain, Nitin, Sud, Avneesh, Lin, Ming C. (2004): Haptic Display of Interaction between Textured Models. In: VIS 2004 - 15th IEEE Visualization 2004 Conference 10-15 October, 2004, Austin, TX, USA. pp. 297-304. https://csdl.computer.org/comp/proceedings/vis/2004/8788/00/87880297abs.htm

Otaduy, Miguel A., Lin, Ming C. (2001): User-Centric Viewpoint Computations for Haptic Exploration and Manipulation. In: Ertl, Thomas, Joy, Kenneth I., Varshney, Amitabh (eds.) IEEE Visualization 2001 October 24-26, 2001, San Diego, CA, USA.

Foskey, Mark, Otaduy, Miguel A., Lin, Ming C. (2002): ArtNova: Touch-Enabled 3D Model Design. In: VR 2002 , 2002, . pp. 119-126. https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920119abs.htm

Lecuyer, Anatole, Harders, Matthias, Niemeyer, Günter, Jones, Lynette A., Otaduy, Miguel A., Pai, Dinesh K. (2007): Tutorial 3: Integration of Haptics in Virtual Environments - A Perception-Based Approach. In: Sherman, William R., Lin, Ming C., Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA. pp. 320.

Otaduy, Miguel A., Chassot, Olivier, Steinemann, Denis, Gross, Markus H. (2007): Balanced Hierarchies for Collision Detection between Fracturing Objects. In: Sherman, William R., Lin, Ming C., Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA. pp. 83-90. https://doi.ieeecomputersociety.org/10.1109/VR.2007.352467

Galoppo, Nico, Otaduy, Miguel A., Moss, William, Sewall, Jason, Curtis, Sean, Lin, Ming C. (2009): Controlling deformable material with dynamic morph targets. In: Haines, Eric, McGuire, Morgan, Aliaga, Daniel G., Oliveira, Manuel M., Spencer, Stephen N. (eds.) Proceedings of the 2009 Symposium on Interactive 3D Graphics, SI3D 2009, February 27 - March 1, 2009, Boston, Massachusetts, USA , 2009, . pp. 39-47. https://doi.acm.org/10.1145/1507149.1507156