Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.
-- Floyd, 1992, p. 24
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
Bauer, Dirk, Peikert, Ronald, Sato, Mie and Sick, Mirjam (2002): A Case Study in Selective Visualization of Unsteady 3D Flow. In: IEEE Visualization 2002 2002. .
Bitter, Ingmar, Sato, Mie, Bender, Michael A., McDonnell, Kevin T., Kaufman, Arie E. and Wan, Ming (2000): CEASAR: a smooth, accurate and robust centerline extraction algorithm. In: IEEE Visualization 2000 2000. pp. 45-52.
Lakare, Sarang, Wan, Ming, Sato, Mie and Kaufman, Arie E. (2000): 3D digital cleansing using segmentation rays. In: IEEE Visualization 2000 2000. pp. 37-44.
Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.
-- Floyd, 1992, p. 24
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam