Michael Zyda

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Publications by Michael Zyda (bibliography)

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» 2006 «

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Zyda, Michael (2006): Guest Editor's Introduction: Educating the Next Generation of Game Developers. In IEEE Computer, 39 (6) pp. 30-34

» 2005 «

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Zyda, Michael (2005): From Visual Simulation to Virtual Reality to Games. In IEEE Computer, 38 (9) pp. 25-32

» 2003 «

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Trefftz, Helmuth, Marsic, Ivan and Zyda, Michael (2003): Handling Heterogeneity in Networked Virtual Environments. In Presence: Teleoperators and Virtual Environments, 12 (1) pp. 37-51

» 2001 «

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Bachmann, Eric R., McGhee, Robert B., Yun, Xiaoping and Zyda, Michael (2001): Inertial and magnetic posture tracking for inserting humans into networked virtual environments. In: VRST 2001 2001. pp. 9-16. Available online

» 2000 «

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Storms, Russell L. and Zyda, Michael (2000): Interactions in Perceived Quality of Auditory-Visual Displays. In Presence: Teleoperators and Virtual Environments, 9 (6) pp. 557-580

» 1998 «

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Storms, Russell L., Roesli, John T., Biggs, Lloyd J., Falby, John, Barham, Paul and Zyda, Michael (1998): The NPSNet Sound Cube. In Presence: Teleoperators and Virtual Environments, 7 (5) pp. 503-508

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Abrams, Howard, Watsen, Kent and Zyda, Michael (1998): Three-tiered interest management for large-scale virtual environments. In: VRST 1998 1998. pp. 125-129. Available online

» 1995 «

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Pratt, David R., Zyda, Michael and Kelleher, Kristen M. (1995): Virtual Reality: In the Mind of the Beholder - Guest Editors' Introduction. In IEEE Computer, 28 (7) pp. 17-19

» 1994 «

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Macedonia, Michael R., Zyda, Michael, Pratt, David R., Barham, Paul and Zeswitz, Steven (1994): NPSNET: A Network Software Architecture For Large Scale Virtual Environments. In Presence: Teleoperators and Virtual Environments, 3 (4) pp. 265-287

» 1993 «

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Zyda, Michael, Pratt, David R., Falby, John, Barham, Paul and Kelleher, Kristen M. (1993): NPSNET and the Naval Postgraduate School Graphics and Video Laboratory. In Presence: Teleoperators and Virtual Environments, 2 (3) pp. 244-258

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Zyda, Michael, Pratt, David R., Falby, John, Lombardo, Chuck and Kelleher, Kristen M. (1993): The Software Required for the Computer Generation of Virtual Environments. In Presence: Teleoperators and Virtual Environments, 2 (2) pp. 130-140

» 1992 «

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Cooke, Joseph M., Zyda, Michael, Pratt, David R. and McGhee, Robert B. (1992): NPSNET: Flight Simulation Dynamic Modeling Using Quaternions. In Presence: Teleoperators and Virtual Environments, 1 (4) pp. 404-420

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Changes to this page (author)

26 Feb 2010: Enabled abstracts to be shown on Michael Zyda's author page.
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Publication statistics

Publication period:1992-2006
Publication count:12
Number of co-authors:18



Productive colleagues

Michael Zyda's 3 most productive colleagues in number of publications:

Michael R. Macedonia:26
Ivan Marsic:22
David R. Pratt:6


Collaboration count

Number of publications with 3 favourite co-authors:

David R. Pratt:5
John Falby:3
Paul Barham:3

 

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Learn more about Michael Zyda:
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Mar 21

Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.

-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996

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