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Michael Schmitz

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Publications by Michael Schmitz (bibliography)

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» 2009 «

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Schmitz, Michael and Quraischy, Homeira (2009): Tangible interaction with real and virtual products: designing a shopping assistant for rural communities. In: Villar, Nicolas, Izadi, Shahram, Fraser, Mike and Benford, Steve (eds.) TEI 2009 - Proceedings of the 3rd International Conference on Tangible and Embedded Interaction February 16-18, 2009, Cambridge, UK. pp. 209-212. Available online

» 2007 «

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Schmitz, Michael, Krüger, Antonio and Schmidt, Sarah (2007): Modelling personality in voices of talking products through prosodic parameters. In: Proceedings of the 2007 International Conference on Intelligent User Interfaces 2007. pp. 313-316. Available online

In this paper we report preliminary findings from two user studies that on the one hand investigate how prosodic parameters of synthetic speech can influence the perceived impression of the speakers personality and on the other hand explores if and how people attribute personality to objects such as typical products of daily shopping. The results show that a) prosodic parameters have a strong influence on the perceived personality and can be partially used to achieve a desired impression and b) that subjects clearly attribute personalities to products. Both findings encourage us to continue our work on a dialogue shell for talking products.

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» 2006 «

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Stahl, Christoph, Pinto, Helder, Pederson, Thomas, Schmitz, Michael and Terrenghi, Lucia (2006): MODIE 2006: modeling and designing user assistance in intelligent environments. In: Proceedings of 8th conference on Human-computer interaction with mobile devices and services 2006. pp. 297-298. Available online

The MODIE workshop is focused on models, principles and methodologie for the modeling and designing of user assistance in intelligent environments. One of the most interesting topics for the MobileHCI community is the question on how the complemetar paradigms of mobile computing and pervasive computing can supplement each other. How can mobile-personal and static-public devices be integrate to form Intelligent Environments, which effectively assist their users in typical activities and situations? We will invite researchers from multiple disciplines to submit short position papers, which contribute theoretical results and practical insights in order to foster a lively discussion about key research issues.

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Stahl, Christoph, Pinto, Helder, Pederson, Thomas, Schmitz, Michael and Terrenghi, Lucia (2006): MODIE 2006: modeling and designing user assistance in intelligent environments. In: Nieminen, Marko and Röykkee, Mika (eds.) Proceedings of the 8th Conference on Human-Computer Interaction with Mobile Devices and Services - Mobile HCI 2006 September 12-15, 2006, Helsinki, Finland. pp. 297-298. Available online

» 2005 «

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Butz, Andreas, Schmitz, Michael, Kruger, Antonio and Hullmann, Harald (2005): Tangible UIs for media control: probes into the design space. In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems 2005. pp. 957-971. Available online

In a student project over the summer of 2004 teams of computer science and product design students worked together to develop new forms of interfaces for media control in living room contexts. In this paper we describe the design process from collecting first ideas of design choices and iteratively evolving (low- fidelity) prototypes to fully functional products, partially even meeting mass production requirements. We discuss how the interdisciplinary collaboration influenced the creative process in such a way, that the solutions were more realistic than purely design- informed solutions and more inspired than purely technology- informed ones. We experienced that the combination of skills lead to a much more focused design process, which produced fully functional prototypes in a short time. The resulting designs include one interface installed in the room, two autonomous interaction objects which can be freely moved around, and a two- handed inter- face. While these are only small spotlights into a large design space, they nicely show the possible diversity. We also learned that fully functional and aesthetically pleasing prototypes can be developed with technologically relatively simple means.

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Heckmann, Dominik, Schwartz, Tim, Brandherm, Boris, Schmitz, Michael and Wilamowitz-Moellendorff, Margeritta von (2005): Gumo - The General User Model Ontology. In: Ardissono, Liliana, Brna, Paul and Mitrovic, Antonija (eds.) User Modeling 2005 - 10th International Conference - UM 2005 July 24-29, 2005, Edinburgh, Scotland, UK. pp. 428-432. Available online

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Changes to this page (author)

23 Feb 2010: Enabled abstracts to be shown on Michael Schmitz's author page.
01 Jun 2009: Author was edited
30 May 2009: Author was edited
29 May 2009: Author was edited
24 Jul 2007: Author was edited
24 Jul 2007: Author was edited
29 Jun 2007: Author was added to the bibliography

Publication statistics

Publication period:2005-2009
Publication count:6
Number of co-authors:14



Productive colleagues

Michael Schmitz's 3 most productive colleagues in number of publications:

Antonio Krüger:36
Andreas Butz:28
Lucia Terrenghi:16


Collaboration count

Number of publications with 3 favourite co-authors:

Thomas Pederson:2
Lucia Terrenghi:2
Christoph Stahl:2

 

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Learn more about Michael Schmitz:
- Google Scholar
- ACM
- CSB

Mar 21

Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.

-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996

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