Jul 09

The evolution of HCI technology is a coevolution of HCI tasks and HCI artifacts: A task implicitly sets requirements for the development of artifacts to support; an artifact suggests possibilities and introduces constraints that often radically redefine the task for which the artifact was originally developed. [...] This dynamic relation, the task-artifact cycle, circumscribes the development activities of human-computer interaction

-- John M. Carroll, Wendy A. Kellogg, and Mary Beth Rosson in "The Task-Artifact Cycle" in Designing Interaction (1992)

 
 

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Michael Papathomas

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Publications by Michael Papathomas (bibliography)

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1994
 
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Blair, Gordon S., Papathomas, Michael, Coulson, Geoff, Robin, Philippe, Hazard, Laurent, Stefani, Jean-Bernard and Horn, François (1994): Supporting Real-Time Multimedia Behaviour in Open Distributed Systems: An Approach Based on Synchronous Languages. In: ACM Multimedia 1994 1994. pp. 299-306.

1993
 
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Gibbs, Simon, Breiteneder, Christian, Mey, Vicki de and Papathomas, Michael (1993): Video Widgets and Video Actors. In: Hudson, Scott E., Pausch, Randy, Zanden, Brad Vander and Foley, James D. (eds.) Proceedings of the 6th annual ACM symposium on User interface software and technology 1993, Atlanta, Georgia, United States. pp. 179-185.

Video widgets are user-interface components rendered with video information. The implementation and several usage examples of a family of video widgets, called video actors, are presented. Video actors rely on two capabilities of digital video: non-linear access, and the layering of video information. Non-linear access allows video frames to be displayed in arbitrary order without loss of continuity, layering allows two or more video streams to be spatially composed. Both capabilities are now becoming available to user-interface designers.

© All rights reserved Gibbs et al. and/or ACM Press

 
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Changes to this page (author)

17 Jun 2009: Modified
28 Apr 2003: Added

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URL: http://www.interaction-design.org/references/authors/michael_papathomas.html
Jul 09

The evolution of HCI technology is a coevolution of HCI tasks and HCI artifacts: A task implicitly sets requirements for the development of artifacts to support; an artifact suggests possibilities and introduces constraints that often radically redefine the task for which the artifact was originally developed. [...] This dynamic relation, the task-artifact cycle, circumscribes the development activities of human-computer interaction

-- John M. Carroll, Wendy A. Kellogg, and Mary Beth Rosson in "The Task-Artifact Cycle" in Designing Interaction (1992)

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!