Pub. period:2006-2009
Pub. count:4
Number of co-authors:9
Number of publications with 3 favourite co-authors:
James N. Anderson:2Mervyn A. Jack's 3 most productive colleagues in number of publications:
Benjamin R. Cowan:4 Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.
-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Cowan, Benjamin R., Vigentini, Lorenzo and Jack, Mervyn A. (2009): Exploring the effects of experience on wiki anxiety and wiki usability: an online study. In: Proceedings of the HCI09 Conference on People and Computers XXIII 2009. pp. 175-183.
Matthews, Alexandra, Anderson, Nicholas, Anderson, James and Jack, Mervyn A. (2008): Individualised Product Portrayals in the Usability of a 3D Embodied Conversational Agent in an eBanking Scenario. In: Prendinger, Helmut, Lester, James C. and Ishizuka, Mitsuru (eds.) IVA 2008 - Intelligent Virtual Agents - 8th International Conference September 1-3, 2008, Tokyo, Japan. pp. 516-517.
Anderson, James N., Davidson, Nancie, Morton, Hazel and Jack, Mervyn A. (2008): Language learning with interactive virtual agent scenarios and speech recognition: Lessons learned. In Journal of Visualization and Computer Animation, 19 (5) pp. 605-619.
Weir, Catherine S., Anderson, James N. and Jack, Mervyn A. (2006): On the role of metaphor and language in design of third party payments in eBanking: Usability and quality. In International Journal of Human-Computer Studies, 64 (8) pp. 770-784.
Pub. period:2006-2009
Pub. count:4
Number of co-authors:9
Number of publications with 3 favourite co-authors:
James N. Anderson:2Mervyn A. Jack's 3 most productive colleagues in number of publications:
Benjamin R. Cowan:4 Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.
-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !