It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them.
-- Steve Jobs, 1998
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Swartz, Merryanna, Wallace, Daniel and Tkacz, Sharon (1992): The Influence of Frame Rate and Resolution Reduction on Human Performance. In: Proceedings of the Human Factors Society 36th Annual Meeting 1992. pp. 1440-1444.
© All rights reserved Swartz et al. and/or Human Factors Society
It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them.
-- Steve Jobs, 1998
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !