Publication statistics

Pub. period:1987-2007
Pub. count:17
Number of co-authors:17



Co-authors

Number of publications with 3 favourite co-authors:

Eric A. Bier:3
Ken Fishkin:3
Terry Winograd:2

 

 

Productive colleagues

Maureen C. Stone's 3 most productive colleagues in number of publications:

Bill Buxton:78
Terry Winograd:59
Francois Guimbreti..:33
 
 
 

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Maureen C. Stone

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Publications by Maureen C. Stone (bibliography)

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2007
 
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Stone, Maureen C. (2007): Introducing the IEEE CG&A Editorial Board. In IEEE Computer Graphics and Applications, 27 (4) pp. 6-7.

 
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Dill, John C. and Stone, Maureen C. (2007): In with the New, Out with the Old. In IEEE Computer Graphics and Applications, 27 (2) p. 6.

2005
 
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Stone, Maureen C. (2005): Representing Colors as Three Numbers. In IEEE Computer Graphics and Applications, 25 (4) pp. 78-85.

2003
 
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Ballagas, Rafael, Ringel, Meredith, Stone, Maureen C. and Borchers, Jan O. (2003): iStuff: a physical user interface toolkit for ubiquitous computing environments. In: Cockton, Gilbert and Korhonen, Panu (eds.) Proceedings of the ACM CHI 2003 Human Factors in Computing Systems Conference April 5-10, 2003, Ft. Lauderdale, Florida, USA. pp. 537-544.

2002
 
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Johanson, Brad, Hutchins, Greg, Winograd, Terry and Stone, Maureen C. (2002): PointRight: experience with flexible input redirection in interactive workspaces. In: Beaudouin-Lafon, Michel (ed.) Proceedings of the 15th annual ACM symposium on User interface software and technology October 27-30, 2002, Paris, France. pp. 227-234.

We describe the design of and experience with PointRight, a peer-to-peer pointer and keyboard redirection system that operates in multi-machine, multi-user environments. PointRight employs a geometric model for redirecting input across screens driven by multiple independent machines and operating systems. It was created for interactive workspaces that include large, shared displays and individual laptops, but is a general tool that supports many different configurations and modes of use. Although previous systems have provided for re-routing pointer and keyboard control, in this paper we present a more general and flexible system, along with an analysis of the types of re-binding that must be handled by any pointer redirection system This paper describes the system, the ways in which it has been used, and the lessons that have been learned from its use over the last two years.

© All rights reserved Johanson et al. and/or ACM Press

2001
 
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Guimbretiere, Francois, Stone, Maureen C. and Winograd, Terry (2001): Fluid interaction with high-resolution wall-size displays. In: Marks, Joe and Mynatt, Elizabeth D. (eds.) Proceedings of the 14th annual ACM symposium on User interface software and technology November 11 - 14, 2001, Orlando, Florida. pp. 21-30.

This paper describes new interaction techniques for direct pen-based interaction on the Interactive Mural, a large (6'x3.5') high resolution (64 dpi) display. They have been tested in a digital brainstorming tool that has been used by groups of professional product designers. Our "interactive wall" metaphor for interaction has been guided by several goals: to support both free-hand sketching and high-resolution materials, such as images, 3D models and GUI application windows; to present a visual appearance that does not clutter the content with control devices; and to support fluid interaction, which minimizes the amount of attention demanded and interruption due to the mechanics of the interface. We have adapted and extended techniques that were developed for electronic whiteboards and generalized the use of the FlowMenu to execute a wide variety of actions in a single pen stroke, While these techniques were designed for a brainstorming tool, they are very general and can be used in a wide variety of application domains using interactive surfaces.

© All rights reserved Guimbretiere et al. and/or ACM Press

 
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Stone, Maureen C. (2001): Color and Brightness Appearance Issues in Tiled Displays. In IEEE Computer Graphics and Applications, 21 (5) pp. 58-66.

2000
 
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Stone, Maureen C. (2000): The Graphic Web. In IEEE Computer Graphics and Applications, 20 (1) pp. 58-59.

1997
 
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Bier, Eric A., Stone, Maureen C. and Pier, Ken (1997): Enhanced Illustration Using Magic Lens Filters. In IEEE Computer Graphics and Applications, 17 (6) pp. 62-70.

1995
 
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Fishkin, Ken and Stone, Maureen C. (1995): Enhanced Dynamic Queries via Movable Filters. In: Katz, Irvin R., Mack, Robert L., Marks, Linn, Rosson, Mary Beth and Nielsen, Jakob (eds.) Proceedings of the ACM CHI 95 Human Factors in Computing Systems Conference May 7-11, 1995, Denver, Colorado. pp. 415-420.

Traditional database query systems allow users to construct complicated database queries from specialized database language primitives. While powerful and expressive, such systems are not easy to use, especially for browsing or exploring the data. Information visualization systems address this problem by providing graphical presentations of the data and direct manipulation tools for exploring the data. Recent work has reported the value of dynamic queries coupled with two-dimensional data representations for progressive refinement of user queries. However, the queries generated by these systems are limited to conjunctions of global ranges of parameter values. In this paper, we extend dynamic queries by encoding each operand of the query as a Magic Lens filter. Compound queries can be constructed by overlapping the lenses. Each lens includes a slider and a set of buttons to control the value of the filter function and to define the composition operation generated by overlapping the lenses. We demonstrate a system that supports multiple, simultaneous, general, real-valued queries on databases with incomplete data, while maintaining the simple visual interface of dynamic query systems.

© All rights reserved Fishkin and Stone and/or ACM Press

1994
 
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Stone, Maureen C., Fishkin, Ken and Bier, Eric A. (1994): The Movable Filter as a User Interface Tool. In: Adelson, Beth, Dumais, Susan and Olson, Judith S. (eds.) Proceedings of the ACM CHI 94 Human Factors in Computing Systems Conference April 24-28, 1994, Boston, Massachusetts. pp. 306-312.

Magic Lens filters are a new user interface tool that combine an arbitrarily-shaped region with an operator that changes the view of objects viewed through that region. These tools can be interactively positioned over on-screen applications much as a magnifying glass is moved over a newspaper. They can be used to help the user understand various types of information, from text documents to scientific visualizations. Because these filters are movable and apply to only part of the screen, they have a number of advantages over traditional window-wide viewing modes: they employ an attractive metaphor based on physical lenses, show a modified view in the context of the original view, limit clutter to a small region, allow easy construction of visual macros and provide a uniform paradigm that can be extended across different types of information and applications. This paper describes these advantages in more detail and illustrates them with examples of magic lens filters in use over a variety of applications.

© All rights reserved Stone et al. and/or ACM Press

 
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Bier, Eric A., Stone, Maureen C., Fishkin, Ken, Buxton, Bill and Baudel, Thomas (1994): A Taxonomy of See-Through Tools. In: Adelson, Beth, Dumais, Susan and Olson, Judith S. (eds.) Proceedings of the ACM CHI 94 Human Factors in Computing Systems Conference April 24-28, 1994, Boston, Massachusetts. pp. 358-364.

In current interfaces, users select objects, apply operations, and change viewing parameters in distinct steps that require switching attention among several screen areas. Our See-Through Interface software reduces steps by locating tools on a transparent sheet that can be moved over applications with one hand using a blackball, while the other hand controls a mouse cursor. The user clicks through a tool onto application objects, simultaneously selecting an operation and an operand. Tools may include graphical filters that display a customized view of application objects. Compared to traditional interactors, these tools save steps, require no permanent screen space, reduce temporal modes, apply to multiple applications, and facilitate customization. This paper presents a taxonomy of see-through tools that considers variations in each of the steps they perform. As examples, we describe particular see-through tools that perform graphical editing and text editing operations.

© All rights reserved Bier et al. and/or ACM Press

1992
 
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Stone, Maureen C. (1992): Special Issue on Color. In ACM Transactions on Graphics, 11 (4) pp. 300-304.

1991
 
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Stone, Maureen C. and Wallace, William E. (1991): Gamut mapping computer generated imagery. In: Graphics Interface 91 June 3-7, 1991, Calgary, Alberta, Canada. pp. 32-39.

1989
 
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Stone, Maureen C. and DeRose, Tony D. (1989): A Geometric Characterization of Parametric Cubic Curves. In ACM Transactions on Graphics, 8 (3) pp. 147-163.

1988
 
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Stone, Maureen C., Cowan, William B. and Beatty, John C. (1988): Color Gamut Mapping and the Printing of Digital Color Images. In ACM Transactions on Graphics, 7 (4) pp. 249-292.

1987
 
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Stone, Maureen C. (ed.) Proceedings of the 14th annual conference on Computer graphics and interactive techniques 1987.

 
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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/maureen_c__stone.html

Publication statistics

Pub. period:1987-2007
Pub. count:17
Number of co-authors:17



Co-authors

Number of publications with 3 favourite co-authors:

Eric A. Bier:3
Ken Fishkin:3
Terry Winograd:2

 

 

Productive colleagues

Maureen C. Stone's 3 most productive colleagues in number of publications:

Bill Buxton:78
Terry Winograd:59
Francois Guimbreti..:33
 
 
 

Upcoming Courses

Affordances: Designing Intuitive User Interfaces

90% booked. Starts in 5 days
 
 
 

User Experience: The Beginner's Guide

85% booked. Starts in 10 days
 
 
 
 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 
 
 
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