Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Harbeson, Mary M. (1989): Retention with Massed versus Distributed Practice on a Human Performance Mini-Battery. In: Proceedings of the Human Factors Society 33rd Annual Meeting 1989. pp. 872-876.
Fowlkes, Jennifer E., Kennedy, Robert S., Dunlap, William P. and Harbeson, Mary M. (1988): A Paradigm for the Identification of Independent Cognitive Constructs. In: Proceedings of the Human Factors Society 32nd Annual Meeting 1988. pp. 1016-1020.
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Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !